ARD Problem (Full Version)

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veldek01 -> ARD Problem (8/29/2012 3:44:07 AM)

Hi,

I have a problem to move my ARD from Portland. I try different way and different destination, but it does not want to move[:@]?

Can somebody help [&:]


[image]local://upfiles/28976/2C62E9D8F7BE4B218A689D44442DF92D.jpg[/image]




Dan Nichols -> RE: ARD Problem (8/29/2012 4:10:01 AM)

You must have started this game a long time ago. One of the data patches changed that ARD to arrive in Seattle. The river is too small for an ARD to leave Portland. Maybe michaelm can help you.




jcjordan -> RE: ARD Problem (8/29/2012 5:31:39 AM)

I think Andy Mac created a pwhex.dat file just for people to get that ship out. Look in the Mod/Tech forums or PM Andy Mac & you should get the file. When you get that file, save your old pwhex.dat somewhere & just copy the new one in & then move the ship to the coast. It has already been taken care of in the scenario files IIRC but only in progress games are affected that were started early on.




Omat -> RE: ARD solution (8/29/2012 12:37:54 PM)

Hello

Here is the solution from Andrew Brown post Nr. 5:


http://www.matrixgames.com/forums/fb.asp?m=2925663


Simply follow the instruction!


Hope it helps


Omat





koniu -> RE: ARD solution (8/29/2012 12:54:27 PM)

If that not help talk with michaelm. If you ask him nicely he will edit save and move ships to different port




crsutton -> RE: ARD solution (8/29/2012 5:17:00 PM)

Yep, my game is three years old and that ARD is rusting away in Portland.






jcjordan -> RE: ARD solution (8/29/2012 6:05:25 PM)

It was Andrew not Andy that had the fix (old timers dain bramage [;)]) I did as he said & used his pwhex & moved the ship no problem so download that file & follow the directions & ship is free to move.




veldek01 -> RE: ARD solution (8/30/2012 12:09:19 PM)

Thanks guys,

I will do that.[:)]




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