Map Tex modding (Full Version)

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Tomokatu -> Map Tex modding (8/29/2012 5:28:53 AM)

In the Appearances.csv I want to disappear the city names text at maximum zoom level.
In theory, I already know what the locality is, I just want to concentrate on the tactical picture without city names intruding.
Zoom Level runs from 200 to 20. Is 200 the maximum or minimum magnification?
Can Font Size & Font Weight be set to 0, 0 without causing problems?
Is it necessary (or desirable) to undefine the Font Name by leaving the cell blank?




Rasputitsa -> RE: Map Tex modding (8/31/2012 8:43:41 PM)


quote:

ORIGINAL: Tomokatu
In the Appearances.csv I want to disappear the city names text at maximum zoom level.
In theory, I already know what the locality is, I just want to concentrate on the tactical picture without city names intruding.
Zoom Level runs from 200 to 20. Is 200 the maximum or minimum magnification?
Can Font Size & Font Weight be set to 0, 0 without causing problems?
Is it necessary (or desirable) to undefine the Font Name by leaving the cell blank?


F4 will remove city names, you may want it to happen automatically in max zoom, but it seems an easy fix to switch as, and when, you need with any zoom in-game.[:)]




Rasputitsa -> RE: Map Tex modding (11/28/2016 12:24:18 PM)

Probably way too late for this, but still using the game and working through improvements.

Changing the font size and colour for city names in the chosen map 'appearance.csv'

In each zoom level the active line for sea zone and city names is : example -

-77;35;330;25;Helvetica;35;50;255;114;0;90;90;90;Name Text Dst and Font

change the first 4 values to 0; and the text will not show in that zoom level

0;0;0;0;Helvetica;45;80;255;114;0;90;90;90;Name Text Dst and Font

the values 255;114;0; in the above examples, change the text colour to orange which shows up better

the two values after the text name - Helvetica;45;80 - control the size and weight (lighter, or heavier text)




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