Sithuk -> How to automate starport construction but not ship (9/14/2012 7:29:50 AM)
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I'd like to automate starport construction but not military ship construction. I set the policy for construction to automate, set all the military ship types to zero, set the starport population sizes to the levels I want and set the minimum distance to zero. The AI doesn't seem to build bases. Ideally, I want small spaceports everywhere with all the population health, happiness and trade components and minimum defence. Cheap and cheerful and built everywhere. I keep losing them in war but they're cheap and I want them re-built as soon as the enemy fleet pulls away. I was hoping that the advisor panel would kick in every so often with a suggestion to build bases at every planet that doesn't have one and meets the minimum population criteria I have set in the policy screen. Doesn't happen. I am playing the latest patched Legends. If there were a summary screen that shows whether my planets have spaceports or not then at least I could easily do the re-building manually. As the game currently is I have to visually scan through all my colonies which is unreasonable. I already use the "build spaceport on colony creation" policy so that isn't an issue. The default spaceport design which is built on colony creation isn't cross-linked to the design screen when the design is upgraded, so there is the problem with old designs continuing to be built when a new colony is founded. Automating spaceport construction would help most to ensure they are re-built when destroyed and to ensure a newly invaded world gets a spaceport queued. How do I get the automation to work for spaceports but not military ships?
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