Bullwinkle58 -> RE: Weapons repair confusion (9/21/2012 5:42:07 PM)
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quote:
ORIGINAL: Chris H quote:
ORIGINAL: dr.hal The below is extracted from Alfred's fine Ship Repair 101 URL; http://www.matrixgames.com/forums/tm.asp?m=2990845): More or less how I read it. This leads to a very important point, how can you build a ship and not fully repair it. E.g. The weapons ???????? I know you can increase the size of your repair yards but you don't build a ship in repair yards. If you can build ships with these massive guns, the Yamoto for instance, then why can't you repair them without resorting to a massive increase in at least one repair yard. Seems like some hole here in the game mechanics. Aren't the building yards full of ships, being, ya know, built? Do they have emtpy drydocks? Even if you halt the construction do you tow the unfinished hulls out into the channel to make room? Replacing a Yamato turret isn't a job for pierside, even if an appropriate crane were available.
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