RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (Full Version)

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BigDuke66 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/18/2014 3:24:14 PM)

quote:

ORIGINAL: miv79
You increase quantity of supply transported by transport planes pls.

What? Already more transport planes flying mean more supply transported.


quote:

ORIGINAL: Gaspote
-Why drawing one pilot with mouse click reduce his experience too ?

His experience? You mean the experience of the group, new pilots usually have less experience and so lower the average experience of the group.




Gaspote -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/18/2014 5:32:25 PM)


quote:

ORIGINAL: BigDuke66

quote:

ORIGINAL: miv79
You increase quantity of supply transported by transport planes pls.

What? Already more transport planes flying mean more supply transported.


quote:

ORIGINAL: Gaspote
-Why drawing one pilot with mouse click reduce his experience too ?

His experience? You mean the experience of the group, new pilots usually have less experience and so lower the average experience of the group.


I retry, the exact condition is if you change the plane type.

Here is a link : http://image.noelshack.com/fichiers/2014/25/1403112602-movingpilot.png
I took the pilot from a torpedo group and put them in a DB group with mouse click ; the experience reduced then. Although with the button the experience stay the same .




miv792 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/18/2014 6:53:27 PM)


quote:

ORIGINAL: BigDuke66

What? Already more transport planes flying mean more supply transported.


L2D2 Tabby 9920/2000=4,96 supply, Ki-49-II KAI Helen 3500/2000=1,75 supply you think this is enough?




Gaspote -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/18/2014 9:02:54 PM)

See no problem, it's historical. Planes don't carry a lot of supplies.




miv792 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/19/2014 10:23:49 AM)

In reality the plane was carrying more supplies than shown in the game, history is full of examples, for example 6 German army at Stalingrad, or supply supplies Japanese islands. In game mongol cav div 600 man about consume 53 supply. L2D2 Tabby 4530 kg maximum transportable weight, do you really think that this aircraft is not able to feed with such weight as many people? http://en.wikipedia.org/wiki/Airbridge_(logistics)




PaxMondo -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/19/2014 1:39:01 PM)


quote:

ORIGINAL: miv79


quote:

ORIGINAL: BigDuke66

What? Already more transport planes flying mean more supply transported.


L2D2 Tabby 9920/2000=4,96 supply, Ki-49-II KAI Helen 3500/2000=1,75 supply you think this is enough?

Not correct alogrithm for transport.

See attached thread copy from dev ....
(rename to .pdf to open)





PaxMondo -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/19/2014 1:40:17 PM)


quote:

ORIGINAL: BigDuke66

quote:

ORIGINAL: Gaspote
-Why drawing one pilot with mouse click reduce his experience too ?

His experience? You mean the experience of the group, new pilots usually have less experience and so lower the average experience of the group.

Can also drop pilot exp if changing plane type from training.




BigDuke66 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/19/2014 2:32:25 PM)

You mean if I upgrade the AG to a new plane?




miv792 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (6/19/2014 5:16:18 PM)

quote:

ORIGINAL: PaxMondo


Can not download[&:]




John B. -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/2/2014 6:30:34 PM)

Just downloaded the latest 6/28/14 patch! Thanks so much for doing this.[:)] I notice that my fleet US subs at sea all gained 7 systems damage and their front torpedo tubes are in red. Do they need to get repairs now to be operational?

Also, does anyone have the switches I should put on the file. It seems to have cleared my last ones out so now, for example, I no longer have a full screen. My system is Windows 7 professional! Thanks!





Treetop64 -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/2/2014 6:53:56 PM)

Perfection. Apparently, Michaelm thinks he can achieve it. [:D]




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/4/2014 12:16:29 PM)

Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.




EHansen -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/4/2014 1:39:48 PM)


quote:

ORIGINAL: cohimbra

Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.


Go to the second post in this thread and download it.




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/4/2014 3:05:45 PM)

quote:

ORIGINAL: EHansen


quote:

ORIGINAL: cohimbra

Hi all,
can someone re-upload the AEupdate1123x8.exe patch?
Thanks in advance.


Go to the second post in this thread and download it.

Ops, I'm feel like an idiot, never see it. Anyway thank you, sir.




panzer cat -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/5/2014 11:16:43 PM)

I've had the same problem with the damaged forward torpedo tubes on the IJN subs Is it possible to down load an older patch until fixed?




panzer cat -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/6/2014 2:08:09 AM)

Damn, I made the same error. I see it.




Ginetto -> RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014 (7/7/2014 1:07:25 PM)

I downloaded successfully patch 1123x9. A new shortcut appeared. The game runs OK, but the game screen is smaller than the display. When I click on the small rectangle on the upper righthand coner of the game screen it won't expand to full size as it should.
Please, explain to a jargon-less beginner like me, step-by-step, how to expand the game screen.
Also, what does "copy shortcut and add the preferred options to command line" in your notes mean?
Thank you.




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014 (7/7/2014 3:29:42 PM)

Hi Gino, take a look at the "WhatsNew.pdf" file in the game folder, there is the answer you need. Otherwise send me a PM and I'm happy to help you more in detail (in italiano, cosė faccio meno fatica). Regards.




Ginetto -> RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014 (7/7/2014 5:10:03 PM)

Il PDF piu' recente che trovo nella cartella WITP-AE e' del 2012 e corrisponde all'ultimo update ufficiale del gioco. Altro non c'e', benche' abbia reistallato il patch 1123x9.
Meglio che mi spieghi, punto per punto con termini per principanti imbranati come si fa a correggere un problema che, secondo me, non e' complicato.
Grazie infinite.




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1123x9 updated 28 June 2014 (7/7/2014 6:28:09 PM)


quote:

ORIGINAL: Ginetto

Il PDF piu' recente che trovo nella cartella WITP-AE e' del 2012 e corrisponde all'ultimo update ufficiale del gioco. Altro non c'e', benche' abbia reistallato il patch 1123x9.
Meglio che mi spieghi, punto per punto con termini per principanti imbranati come si fa a correggere un problema che, secondo me, non e' complicato.
Grazie infinite.

PM sent (Messaggio Privato inviato, continuiamo lė).




PaxMondo -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/8/2014 3:12:32 AM)


quote:

ORIGINAL: BigDuke66

You mean if I upgrade the AG to a new plane?

No, if you put a D3Y pilot into a G3M plane, you might see exp drop. both bombers, but different types: DB vs LB ...




Cavalry Corp -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/10/2014 12:24:01 PM)

Dear Michael

I installed the patch ok in my AE RA folder but when I put the mouse over an action on the ship screen the ship is not aligned in the ship screen and jumps about a bit ( outside the main block it should be in). Is that to do with my command line which is.

Target location BETA 2 folder.

"C:\Matrix Games\War in the Pacific Admiral's Edition - RA\Beta2\War in the Pacific Admiral Edition.exe" -w -px1920-py1080 -nofire -deepColor

Any help much appreciated.

Regards
Michael




Ol_Dog -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/10/2014 2:24:38 PM)

space between px1920 and -py1080 ?




Cavalry Corp -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/10/2014 4:28:44 PM)

OK thanks I will try... you guys know so much




Cavalry Corp -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/11/2014 8:22:45 AM)

OL Dog

Sorry that did not fix the problem - its only in RA I have this with this patch- the normal version on the last official patch is fine.




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/13/2014 5:41:01 AM)

Attached is an EXE beta. It caters for the chain of command having 2 command HQs in it when determining the overall theatre command.
Normally, only one command HQ is expected in a chain but we seem to having a command HQ reporting to another command HQ in some scenarios.

I want to put it out there for play before incorporating in mainstream beta. It should not any detrimental effect and may make other things that rely on 'same command', like air raids, better.




panzer cat -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/13/2014 2:52:52 PM)

The beta patch 1123x9 has changed the tojo engine from ha 34 to ha 35.
Thank you Micheal for your great work on this game.

scott




PaxMondo -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/14/2014 12:12:45 PM)


quote:

ORIGINAL: panzer cat

The beta patch 1123x9 has changed the tojo engine from ha 34 to ha 35.
Thank you Micheal for your great work on this game.

scott

beta are exe only, no data changes.

There are some scenarios where the Tojo uses the Ha-35 instead of the Ha-34.




panzer cat -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/16/2014 3:55:11 AM)

We are playing the standard scenario 1. It should still be the ha34. Has anyone else had this happen?




FeurerKrieg -> RE: Patch 07 - Unofficial Public Beta - 1117 updated 22 September 2012 (7/16/2014 3:59:55 AM)

I'm on DBB scen 28 and it is still Ha-34. no change, and the .exe shouldn't cause a change like that.




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