Proud no more (Full Version)

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cpt flam -> Proud no more (6/22/2013 8:54:52 AM)

7-8 no more possibility to be proud

losses
3 460 men, 60 Art, 4 AFV & 20 AC
6 310 " ",155 " ", 0 " " & 52 ""

pool
30 150 men(+ 11K)
217 300 VEH(+ 4K)
256 135 ARM(- 37K)
6 950 Hiwis

[image]local://upfiles/37270/6D11D29ED9464EE0AAE7C35C1ECDBA23.jpg[/image]




STEF78 -> RE: Russia! Why not? (Morvael welcome) (6/22/2013 4:05:38 PM)


quote:

ORIGINAL: cpt flam

this time Morvael was better then me to inflict russian losses
I lost my 7th leader : Materna (XX corps)

[image]local://upfiles/37270/507510E51A3E49AF921651485CAFC115.jpg[/image]

It's clearly a good turn for the SHC. He can afford such losses, you cannot.

Can we have a view of the OOB?




cpt flam -> RE: Russia! Why not? (Morvael welcome) (6/23/2013 7:31:03 AM)

I will put it next turn




morvael -> RE: Russia! Why not? (Morvael welcome) (6/25/2013 9:55:51 PM)


quote:

ORIGINAL: STEF78
It's clearly a good turn for the SHC. He can afford such losses, you cannot.

Can we have a view of the OOB?


I cannot afford such losses infinitely (my arm and manpower pools go down each turn), but I think I can afford them longer than cpt flam, and that's the plan for now. Worthy of Soviet Union brilliant strategists [:)]




juret -> RE: Russia! Why not? (Morvael welcome) (6/26/2013 12:11:00 AM)

i would love to see some tank pools in this game




Esslingen_slith -> RE: Russia! Why not? (Morvael welcome) (6/27/2013 1:05:39 PM)

Dear cpt flam, dear morvael,

Great late game AAR. Thank you about that.

What sort of beautiful maps did you use and where can I get it?
Is it necessary that both of you are using the same sort of such map?




morvael -> RE: Russia! Why not? (Morvael welcome) (6/27/2013 1:10:40 PM)

Late? I think it's only midgame now :)

All information and download links to the new map are here:
http://www.matrixgames.com/forums/tm.asp?m=3327255

It's not necessary for both players to use it.




cpt flam -> RE: Russia! Why not? (Morvael welcome) (6/28/2013 7:07:44 AM)

turn 109
Stef78 here come the OOB

and the german pools
18 950 men(- 11K)I disbanded an army airbase and 3 forts
219 600 VEH (+ 2K)
243 258 ARM (- 13K)
1 730 Hiwis

[image]local://upfiles/37270/45B9F7D05C3F4678AF9EFB1AF9186869.jpg[/image]




cpt flam -> RE: Russia! Why not? (Morvael welcome) (6/28/2013 7:11:41 AM)

We have bad news from Crimea [X(]

few attacks create losses
16 240men, 355 Art, 44 AFV & 13 AC
27 900 "", 630 "",268 "" & 187 AC

[image]local://upfiles/37270/6186D0CC85DB4C95BF10D3EA7EEE6C3E.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (6/28/2013 2:45:41 PM)


quote:

ORIGINAL: juret

i would love to see some tank pools in this game


here they are (from the end of my turn 109):

[image]local://upfiles/22250/2505AC2B5BBC4DAEA5C8C3D9485F169A.jpg[/image]




STEF78 -> RE: Russia! Why not? (Morvael welcome) (6/28/2013 10:29:22 PM)

Your army is in really good shape!

Without major error, you shoud win




morvael -> RE: Russia! Why not? (Morvael welcome) (6/29/2013 4:31:31 PM)

I lack vehicles, this takes a lot of MP from my units. I advance too slow at this time to win, perhaps this will change.

When this AAR will be up to turn 111, I will post a nice map with all fronts described as to their composition (armies, leaders) and numbers (men, guns, afvs, planes).




juret -> RE: Russia! Why not? (Morvael welcome) (6/30/2013 9:52:08 AM)

thats alot of tanks in the poool

3000 kv1 :) mayby make some heawy tank SU ?




morvael -> RE: Russia! Why not? (Morvael welcome) (6/30/2013 10:08:34 AM)

I built just 4 for Mech Corps. There was a moment when a lot of units were using heavy tanks (tank brigades, corps) and the production was low. Also the first IS will be low produced. Once higher production will kick in I will build more heavy tank SUs. For now I'm building Lt SU SUs [;)] for Rifle Corps and Med SU SUs for Cav and Tank Corps. The 4 Mech Corps got 4 Heavy SU SUs.




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/1/2013 7:02:43 AM)

7-22 my tank pool is pathetic

losses from my turn
8 100 men, 190 Art, 22 AFV & 120 AC
12 990 "", 300 "", 125 "" & 93 AC

pool
14 760 men (- 4K) disbanded 4 forts
222 400 VEH (+ 3K)
218 171 ARM (- 25K)
495 Hiwis

[image]local://upfiles/37270/1B735B12EC154E78B1CE9FA67FB651EF.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (7/1/2013 8:39:19 AM)

At least you have Tigers and StuGs to equip one panzer division plus StuHs for two :)

Currently it looks like I am losing my entire T-34 production per week, so your tank hunters are doing good job.

edit: I know you can't use those Tigers due to how the game works, it's a shame. However from September you should start recieving those nice shiny Panthers A in significant numbers. Already I can see that your armored forces are the only one that see strength increase. Number of men, guns and planes fall down steadily but the AFVs go up (+1100 since April).




morvael -> RE: Russia! Why not? (Morvael welcome) (7/4/2013 12:47:16 PM)

Since we have now completed turn 115, and cpt flam will probably soon post info about turn 111, I have attached map of the entire front. The image is big so I'm not embedding it into post.

On my turn 111 two German divisions were encircled (and later destroyed), one in Vyazma and one in Crimea.




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/5/2013 8:45:13 AM)

encircled on 112
turn 111 mud in central russia

few losses
4 190 men, 70 Art, 6 Art disbanded 3 forts
12 290 "", 265 "", 120 "" & 3 AC

pool
2 220 men (- 12K)
223 000 VEH
207 425 ARM (- 11K)
580 Hiwis




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/5/2013 8:46:54 AM)

forgot the map

[image]local://upfiles/37270/B5BD1B7F33B14F5ABFF6DBEE026D5A61.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (7/5/2013 10:56:52 AM)

You were encircled on my turn 111, it's 2nd half. So yes, technically you saw this only on turn 112, but it was a 111th's event :)




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/12/2013 8:05:20 AM)

8-5 real bad week
the second encircled division is in crimea
his mobile force as at least : 3 Tank, 1 Mech & 1 Cav corps
Italia surrendered !

few losses
6 280 men, 105 Art, 14 AFV & 4 AC
9 520 "", 215 "", 140 "" & 28 AC

pools
3 100 men 2 forts disband
227 800 VEH (+ 4K)
206 501 ARM (- 1K)
190 Hiwis

[image]local://upfiles/37270/439A278187354E0F9E3096FC439651AC.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (7/12/2013 8:33:17 AM)

Crimea was training ground for 4th Tank Army. Fresh units, especially Mech Corps are terribly bad units when just created.




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/15/2013 5:46:09 AM)

turn 113 northern part of the front (and sole action)
losses
500 men, 10 art & 6 AC
1 130 "", 20 "", 16 AFV & 20 AC

pool
4 970 men (+ 2K) disbanded 1 fort and an airbase
232 400 VEH (+ 4K)
204 110 ARM (- 2K)
970 Hiwis

[image]local://upfiles/37270/AE4C961C03A24F5D8F7F56E12CD0E9C0.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (7/17/2013 8:58:20 AM)

A recent survey (as of turn 117) into Soviet support units revealed that they consist of 1 060 277 men (11.4% total), 17 596 guns (11.8% total) and 5 739 AFVs (37.5% total).

brigades:
14 engineer-sapper brigades
48 RR construction brigades

regiments:
298 sapper regiments, incl. 83 guards
167 artillery regiments, incl. 45 guards
144 anti-air regiments, incl. 3 guards
84 separate tank regiments, incl. 6 guards
68 anti-tank regiments, incl. 18 guards
67 motorcycle regiments, incl. 3 guards
54 light SU regiments
27 medium SU regiments
9 mortar regiments, incl. 5 guards
6 guards light rocket regiments
4 guards heavy tank regiments
4 heavy SU regiments, incl. 1 guard

battalions:
85 anti-air battalions
58 sapper battalions
39 mortar battalions
4 flame tank battalions




M60A3TTS -> RE: Russia! Why not? (Morvael welcome) (7/18/2013 11:26:47 AM)

Morvael, how many artillery and rocket divisions do you have?




morvael -> RE: Russia! Why not? (Morvael welcome) (7/18/2013 1:16:40 PM)

Nothing to be proud of here, I wasted a lot of AP in this game early on, had to build rifle corps in 42 due to need and lack of vehicles, so didn't have much free to spend on arty divs. Now that corps count is ok, I'm going to focus more on arty divs. I have one for a long time and I'm now building second.




cpt flam -> RE: Russia! Why not? (Morvael welcome) (7/21/2013 8:30:22 AM)

8-19 second part of the front tour

some losses
6 060 men, 120 art, 25 AFV & 4 AC
16 240 "", 340 "", 168 "" & 46 AC

pool
10 290 men (+ 5K) 6 forts and an airbase disbanded
239 300 VEH (+ 7K)
187 197 ARM (- 17K)
1 585 Hiwis

[image]local://upfiles/37270/CFB35180F88E46D3ACC6D7A8E77F0176.jpg[/image]




morvael -> RE: Russia! Why not? (Morvael welcome) (7/23/2013 2:20:59 PM)

Soviet airforce (as of turn 118):

289 fighter and fighter-bomber regiments: 8 683 planes, including 8 088 ready, 134 in reserve and 461 damaged
51x Yak-7B (production 57, pool 1 028)
49x Yak-1B (production 51, pool 324)
37x La-5FN (production 57, pool 130)
37x La-5F (production 57, pool 159)
16x Yak-9T (production 24, pool 104)
16x Yak-9 (pool 273)
15x P-39Q (lend-lease 40, pool 119)
12x LaGG-3 '66 series' (production 18, pool 98)
12x Yak-9D (production 20, pool 126)
12x LaGG-3 (pool 1 962)
8x Hurricane IIC (lend-lease 12, pool 147)
8x Hurricane IIB (pool 655)
6x P-40K (pool 425)
4x P-39N (pool 417)
3x Spitfire Vb (pool 109)
2x I-16 type 24 (pool 1 386)
1x I-153 (pool 1 332)

114 tactical bomber regiments: 3 569 planes, including 3 358 ready, 31 in reserve and 180 damaged
114x Il-2M3 (production 216, pool 2 450)

146 level bomber regiments: 4 566 planes, including 4 334 ready, 46 in reserve and 186 damaged
106x Pe-2 (production 60, pool 1 701)
24x Il-4 (production 21, pool 1 118)
10x A-20G (lend-lease 20, pool 213)
3x Tu-2 (production 5, pool 158)
3x B-25D (lend-lease 6, pool 297)

16 recon regiments: 511 planes, all ready
9x Pe-2R (production 6, pool 194)
7x SB-2 (pool 131)

18 transport regiments: 506 planes, including 504 ready and 2 damaged
12x Li-2 (production 9, pool 494)
6x C-47 (lend-lease 7, pool 73)

Most air kills: 46. IAP - 71




loki100 -> RE: Russia! Why not? (Morvael welcome) (7/23/2013 4:02:50 PM)


quote:

ORIGINAL: morvael

Nothing to be proud of here, I wasted a lot of AP in this game early on, had to build rifle corps in 42 due to need and lack of vehicles, so didn't have much free to spend on arty divs. Now that corps count is ok, I'm going to focus more on arty divs. I have one for a long time and I'm now building second.


going back to a comment you made a while back. The truck situation is obviously hampering your MPs, is that now so bad as to really undermine your ability to mount a large scale offensive?




morvael -> RE: Russia! Why not? (Morvael welcome) (7/23/2013 9:21:12 PM)

This is a combination of vehicles, but also of medicore leaders (with just a few exceptions - most good ones bite the dust) and morale. This is also very random so you can't really plan for contingency.

Vehicles are the simplest part of the equation, they reduce MP and supplies (strength) in non-random way, so at least here I can expect some things and be on guard. The worst moment was 84% unit need coverage and 68% pool need coverage in December '42 (even though from September '42 I didn't build any mech/tank units because I knew I will be "in the red" soon). Currently I'm running on 95%/92%.

Failed leader admin rolls are main source of MP reduction, while low morale means costs of entering enemy ZOC and enemy controlled hexes are higher than for the Germans and this slows me down.

This also depends on wheter you are able to put your best units (highest morale) with best leaders (admin 6+) in best HQs (Shock Armies) to have a decent, dependable in the mobility department, force at the risk of having a lot of crap everywhere else. I have a balanced build army, also due to the fact that I don't have APs to reassign best corps units and best leaders. Risk factor is also important here - I'm not willing to advance with just a pair of lucky (high MP this turn) units, while leaving majority behind. If you are willing to do it, perhaps better results can be achieved. But vulnerable units will be punched in the face by panzers and they will lose morale and cease to be dependable veterans. Morale is king, so I'm now just doing slow and safe deliberate attacks to build it up (from 45-50 to 58-60). Sometimes I have an 18CV corps start with just 8MP and this will ruin my plan for that army for the turn (and partially for the armies on the left and right), sometimes those corps will have 12-15MP resulting in an advance, victorious combat and sometimes even another advance, especially if part of units didn't take part in the attack). cpt flam is defending stubbornly for now, but this will drain his armament pool and/or manpower soon and he will have to change his tactics. Meanwhile I'm content with slow advance and building up morale/experiece of my units, while organizing more Tank Armies (I need them to encircle and destroy rear-guard divisions accidentaly left in unsafe positions - this yields best effort/result ratio but is hard to pull off). If nothing will change however, I will lose the game, because Berlin is soo far away for now and we are close to mud season now.




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