FatR -> RE: Midget subs (10/4/2012 7:28:40 PM)
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I vaguely remember that you need just return a surviving midget to the same hex as the carrier submarine, and then it can be docked back. But I find port attacks mostly a waste of time. With just 5 carrier subs you cannot deploy enough midgets to cause significant damage, even if you catch the opponent by surprise. 2 torps are not enough to reliably hit, and they are often lost to mines/obstructions when penetrating harbors. Better to use them against invasions. Although that doesn't work well too. But at least you might get some actual sinkings, particularly if a landing force is thrown into disarray. I think I got 4 hits (1 DD, 3 transports) with midgets in my longest-running game for about 8 of them lost.
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