Lorenzo -> Help Seeked... (2/1/2001 3:01:00 AM)
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Hi,
thanks to everybody who took his time to answer my previous questions on the C&C system. I now have problems with artillery; I tried the "Frozen Souvanto" scenario and realized I can't cope with those big guns. Here are my questions:
1. At start many fire icons of guns on the artillery menu are shadowed. Does it depend on the fact that they aren't there yet (i.e. they arrive as reinforcements), that they have already received their orders (i.e. they were scheduled by the designer), that they're out of radio contact, or what?
2. I noticed that several fire icons appear on the map, often in groups of 2, 3 or even 5, resulting, I suppose, from pre-registered targeting. Is that so, and in case it is, do pre-targeted guns fire on themselves (without the player's intervention), or should I give them orders to open fire? And how can I do so? Should I re-select every single target hex?
3. I noticed that mortars can fire both direct and indirect. I supposed that they could only fire indirect in reality. Is this historical?
4. At the beginning EVERY gun in the scenario is scheduled for minimum delay (0.1 or the like). As soon as I assign the first fire mission ALL guns immedeatly shift to very large delays (1.5, 2.2 …). What's the rationale behind all this?!?
Cheers,
Lorenzo
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