more to counter mod ... (Full Version)

All Forums >> [Current Games From Matrix.] >> [World War II] >> Unity of Command Series >> Design and Modding



Message


laska2k8 -> more to counter mod ... (10/22/2012 12:24:55 PM)

just adding another mod I'm working on



[image]local://upfiles/18806/B233DB6FE2F8437186BE10C2841F3CBB.jpg[/image]




laska2k8 -> RE: more to counter mod ... (10/23/2012 2:58:08 PM)

Voronezh



[image]local://upfiles/18806/03FEC17B7EFA49E7B7229C4FDB8E4CE5.jpg[/image]




PirateJock -> RE: more to counter mod ... (10/23/2012 4:06:29 PM)

Like the old school counter look - nice shadowing. What are the left hand numbers/characters representing, e.g Vr and 72? Also will you be able to resize the base counter so it doesn't overlap info on adjacent counters?

Cheers




nikdav -> RE: more to counter mod ... (12/1/2012 11:31:07 AM)

Very good job Max!

Why don't upload the files for testing ?




ichadwick -> RE: more to counter mod ... (1/16/2013 12:38:45 PM)

Nice. Very much like Russian Campaign as I recall it. I look forward to trying them in game.




mossicon -> RE: more to counter mod ... (2/20/2013 9:59:38 AM)

This looks great, any updates? :)




Mike Dwyer -> RE: more to counter mod ... (2/22/2013 2:21:12 PM)

Looks great, my only critique would be that the German units are Division size, not Corps. Otherwise I love the detail.




Redmarkus5 -> RE: more to counter mod ... (2/24/2013 8:44:35 AM)

Hi. Nice mod but where do I DL?




laska2k8 -> RE: more to counter mod ... (2/27/2013 3:54:33 PM)


sorry for delay but I was a bit busy.

download 'uni_rot.zip' from the link below and extract it to your
Unity of Command\data\unit_rot folder.
Don't forget to make a backup before overwrite.

https://docs.google.com/folder/d/0ByhP5WkbbQeYeWJ1ZHNvOEQzU28/edit?usp=sharing




TJD -> RE: more to counter mod ... (2/27/2013 4:21:19 PM)

Thanks for making this available. I've unzipped to the folder you've specified but the old bobbleheads come up when I start the game. I'm 100% certain I've unzipped to the correct folder. Am I missing something?

Thanks,

T


EDIT: Interesting. The new counters show up when I start a new scenario, but do not show up when I try to continue a campaign begun before I installed your mod.




laska2k8 -> RE: more to counter mod ... (2/28/2013 8:26:09 AM)

only 840 for a total of 1322 counters are changed, there's a lot of work to be done.
I hope next week to have some spare time to complete it.

I started a campaign from scratch, it shows the new counters (changed so far).
Don't know if reloading from a saved game with previous counter version.




Rosseau -> RE: more to counter mod ... (2/28/2013 11:51:50 PM)

Thanks. Looks great.




pkpowers -> RE: more to counter mod ... (3/1/2013 9:45:11 PM)


VERY NICE MOD !!!! I LOVE IT !!! KEEP IT COMING !!!




Skeleton -> RE: more to counter mod ... (3/2/2013 3:44:57 PM)

Absolutely perfect! This is the type of counter mod I have been looking for in at least three recent games. Simple, elegant and they convey a very tactile, board game feel! Outstanding work. I had to break this game back out just for this mod and it actually has me seriously interested in the expansion. Thank you for the wonderful work.




tombo -> RE: more to counter mod ... (3/2/2013 8:02:29 PM)

+1

just added. very nice[:D]




Skeleton -> RE: more to counter mod ... (12/15/2013 2:26:45 AM)

Please make these available for Black turn? I am itching to get this expansion, but, I can't bare the thought of playing with these NATO counters.




Skanvak -> RE: more to counter mod ... (12/18/2013 7:12:21 PM)

Question : They look like scan so does the number are related to the game or meaningless?




trebcourie -> RE: more to counter mod ... (5/12/2014 11:04:41 PM)

Excellent. Thank you!!!!




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
1.15625