Bleek -> RE: Distant Worlds: Shadows (5/11/2013 4:18:19 PM)
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ORIGINAL: Erik Rutins No, that's the old difficulty slider - the new difficulty slider is much more comprehensive and yes, that means the effective difficulty will increase as you get close to victory, giving your opponents more of a chance to prevent a runaway victory if you're doing very well. Regards, - Erik That's a unique and clever idea. Typically in 4X if you start to dominate then it becomes a breeze, makes the end game a bit of a walk to the line - that is true of most RTS games too. Hopefully it won't just be giving the AI artificial boosts, hopefully you guys are making them more shrewd than that for example they form alliances against you. Big empire stomps over the galaxy, smaller factions put their pasts behind them and start to rise up united.
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