kweniston -> RE: new parameters for the modders (11/24/2012 12:15:40 AM)
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Sorry Steve, with all due respect, but then you forget that we are here today talking to each other about CC, ONLY BECAUSE of the modders that have created their own games out of the stock CC. I think I express a popular opinion when I say that many hoped PitF would be that last ultimate 2d version, which it probably can be with some effort, which would mean that modders would be encouraged to port their (2d) mods to this final and best (2d) Close Combat game. So please, do work on bringing static troops back into the game, that one is a critical addition to the modders toolkit, creating huge new strategical possibilities. Already one of the best mods (GJS) is depending on it. Others can probably add some other great LSA/TLD or WAR features here they want to see implemented, and that most likely CAN be implemented with some effort. They already have been in the game in the past, so why remove them if you are able to keep them for us? This is the last of the 2d, why not go out with a bang? If not, I sincerely hope the community will receive the source code of Close Combat after PitF and CC has lived out its commercial 2d lifespan, as a final, and -well deserved- token gift to the community, who have asked this for so many years now... a community which, arguably, is the REAL OWNER of this game brand. I expect a solumn ceremony to be organized when this happens. :)
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