morvael -> RE: Soviet 152mm Howitzer (11/27/2012 9:54:46 AM)
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Great! Most of the problem seems to lie in the units with no TOE updates (like AA Bns), which require old, unproduced equipment. This could be either fixed by introducting "virtual" TOE upgrades where the number and function of elements does not change, only the default model used changes OR it could be done by the engine automatically, at least over the upgrade path of a given weapon, and even better if taking into account other models from the same class. So a new AA Bn built in May'42 would not start at 0x76mm guns but already at 0x85mm guns. That would create proper requests and responses to and from the pool. Having units on permanent refit (like SUs) on <50% TOE while the items they should swap to are ALREADY produced and waiting in the pool is frustrating. With planes one can spend APs and be done with it, with land units there is no such chance.
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