Wunderwaffen (Full Version)

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Captain Cruft -> Wunderwaffen (11/26/2012 6:55:59 PM)

Imagine what the Germans could have done with flying tanks ...

Genuine screenshot from game.
[image]local://upfiles/11369/5EF76393D86E4A3BB44D23D995499DF9.jpg[/image]




Captain Cruft -> RE: Wunderwaffen (11/26/2012 6:57:45 PM)

I really like this game BTW, despite the graphics glitches and other issues.

One question: Why do tanks not have smoke dischargers?




Mobius -> RE: Wunderwaffen (11/26/2012 7:29:14 PM)

quote:

ORIGINAL: Captain Cruft
Genuine screenshot from game.
[image]local://upfiles/11369/5EF76393D86E4A3BB44D23D995499DF9.jpg[/image]
That most likely is a map problem.




Captain Cruft -> RE: Wunderwaffen (11/26/2012 8:36:00 PM)

It cleared on the next turn.

What about smoke dischargers though please?




Mobius -> RE: Wunderwaffen (11/27/2012 2:14:48 AM)

quote:

ORIGINAL: Captain Cruft
What about smoke dischargers though please?
There aren't any.
Most units cannot use a second weapon unless it is a special type. Tanks can use machineguns but they are specially coded to do so. Tanks would need to be able to use a third weapon, a smoke grenade or discharger.




rickier65 -> RE: Wunderwaffen (11/27/2012 6:32:22 AM)


quote:

ORIGINAL: Captain Cruft

Imagine what the Germans could have done with flying tanks ...

Genuine screenshot from game.



Do you reall which map, and which scenario (or was it a Random battle?)? We would occasionally get something like that during development of maps or scenarios, but it was usually when we were in and out of the map editor. But I thought we had worked through those.

Thanks
Rick




Captain Cruft -> RE: Wunderwaffen (11/27/2012 10:25:35 PM)

I think it's 5/44 Breakthrough.




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