RE: The Good The Bad & The Indifferent (Full Version)

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BBfanboy -> RE: The Good The Bad & The Indifferent (4/20/2017 4:33:12 PM)


quote:

ORIGINAL: Barb

IMHO, John should:
1) Try to run MKB to join forces with KB - either to the north or south, the decision is his, but it should be done sooner than later.
2) Try to keep line Japan-Mariana-New Guinea under KB - you will be forced to run the long way around with any reinforcements/supply.
3) Try to keep the SRA "on the cheap" - less valuable combat ships, escorts, light striking forces, plus LBA
4) Run every available drop of oil/fuel/resource/supply to the Saigon/Haiphong/Hong-Kong as quickly as possible (IIRC - you are running a standard game, so supply will be generated by refineries too), before even that opportunity closes up.
5) Keep the Singapore-Sumatra-Java with troops already in the area - he should be able to shuffle them around rather quickly to keep them in strength while allowing for delaying action.
6) Try to keep Formosa-Okinawa-Kyushu line (but it could be already late)
7) Keep the Singapore-Sumatra-Java area with some land planes - both for protection and opportunistic attacks. Airfields should be plenty there...

Attending to airfield building in back areas is not one of John's priorities - perhaps because the IJA is not rich in engineers.
Engineers are the reason Dan has been able to grab small toeholds and then out-build the Japanese to get airfields to cover his next jump while suppressing the Japanese. Durable 4EB are the other piece of this dominance.




BBfanboy -> RE: The Good The Bad & The Indifferent (4/20/2017 4:36:01 PM)


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: JohnDillworth


]
You get tons of subs and ht risk of putting them out there is worth the reward. Escorts run out of ammo and if you hit a convoy for a few turns you will start to pick off tankers. On the other hand you probably won't have too many air gaps between the resources and the HI so air power might just stop his convoys cold. Not sure how much he can haul back with the gap closing


Yeah, this is pretty much my experience. Well trained ASW aircraft working with the (even toned down) super E class will just work havoc on subs. The good news is that they are quick to repair. Frankly, I have given up worrying about sinking the Japanese merchant ships. The sub model combined with the ability to run massive ship TFs pretty much make it impossible to impact Japanese merchant ships. I use my subs with my combat forces to go after Japanese warships. Fewer kills but they are more significant when you do succeed, and your subs are less vulnerable. Direct attacks on oil facilities will get the job done just as well as sinking tankers anyways.

It truly is the one big failing of AE in that the Japanese player should always be sweating the loss of merchant ships to submarines. But that just does not happen.

As a simulator, you're correct - that is a weakness. But the developers made the decision to balance the game more, rather than go perfectly historic. The fact that the game is still interesting after all these years shows they mad a good decision.




MakeeLearn -> RE: The Good The Bad & The Indifferent (4/20/2017 6:57:57 PM)

quote:

Here's why I won't use supply to repair oil production at Miri:



Shell Oil - fuel for the fight

[image]local://upfiles/55056/A60AEB10EDBF41B8BE36FBFCECF55F4D.jpg[/image]




crsutton -> RE: The Good The Bad & The Indifferent (4/20/2017 8:22:22 PM)


quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: crsutton


quote:

ORIGINAL: JohnDillworth


]
You get tons of subs and ht risk of putting them out there is worth the reward. Escorts run out of ammo and if you hit a convoy for a few turns you will start to pick off tankers. On the other hand you probably won't have too many air gaps between the resources and the HI so air power might just stop his convoys cold. Not sure how much he can haul back with the gap closing


Yeah, this is pretty much my experience. Well trained ASW aircraft working with the (even toned down) super E class will just work havoc on subs. The good news is that they are quick to repair. Frankly, I have given up worrying about sinking the Japanese merchant ships. The sub model combined with the ability to run massive ship TFs pretty much make it impossible to impact Japanese merchant ships. I use my subs with my combat forces to go after Japanese warships. Fewer kills but they are more significant when you do succeed, and your subs are less vulnerable. Direct attacks on oil facilities will get the job done just as well as sinking tankers anyways.

It truly is the one big failing of AE in that the Japanese player should always be sweating the loss of merchant ships to submarines. But that just does not happen.

As a simulator, you're correct - that is a weakness. But the developers made the decision to balance the game more, rather than go perfectly historic. The fact that the game is still interesting after all these years shows they mad a good decision.


Can't argue with this. If the game played out historically this forum would have emptied out nine years ago..[;)]




JohnDillworth -> RE: The Good The Bad & The Indifferent (4/20/2017 9:09:02 PM)


quote:

Can't argue with this. If the game played out historically this forum would have emptied out nine years ago..


Guilty as charged :-)




Canoerebel -> RE: The Good The Bad & The Indifferent (4/20/2017 9:57:37 PM)

7/3/44

Fun House and Peep Show: The Allies are moving forward towards Formosa, into northern Luzon, and south towards Bangkok. No major clashes today...but tomorrow is July 4. Paratroops will try three probing invasions of enemy islands around Formosa...and Death Star will draw closer to that dangerous place. Is John striving for big Independence Day fireworks? He's done so in the past.

[image]local://upfiles/8143/BFAB251139BC40A5BA0864CB006FCF13.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (4/21/2017 4:51:03 PM)

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"




Lowpe -> RE: The Good The Bad & The Indifferent (4/21/2017 5:36:57 PM)


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


You guys seem to play a lot of games outside the game so to speak. 18 hours I wouldn't worry about.

However, from a JFB standpoint, it can be tough for Japan to crank out turns right now, especially when the Deahtstar is looming (I am guessing he sees it).

You have to count 18+8 hexes all around and make changes everywhere. Planes, Task Forces, Troops etc.

Plus you have to think about everything else. In a lot of ways, the weird lines here make it hard to process a turn. It is a lot easier with a shortened defensive ring.

If he was flipping very fast turns I would worry he has mentally conceded already and you wouldn't want that. He was excited about something happening with the month turn....




dave sindel -> RE: The Good The Bad & The Indifferent (4/21/2017 5:46:55 PM)


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


Hiking trip ?




JeffroK -> RE: The Good The Bad & The Indifferent (4/21/2017 8:44:08 PM)

I reckon[8D]

That JIII had a brilliant operation that he hoped would bear fruit, Invasion of Hawaii, Massive kamikaze attack, magical 8 hex attack from 4 directions etc etc and on running the turn found they ran across some SS that gutted the KB.........




Canoerebel -> RE: The Good The Bad & The Indifferent (4/21/2017 8:56:53 PM)

quote:

ORIGINAL: dave sindel


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


Hiking trip ?


On Sunday I'll speak on Confederate Memorial Day to a United Daughters of the Confederacy group in the little town of Commerce, Georgia. That's my wife's hometown, so we're staying with her dad tonight and tomorrow night.

The presentation will be a little story I wrote a few years ago about the remarkable interconnectivity of Georgia history: how a writer mentioned a 19th century poet who wrote about a Civil War colonel killed at Chickamauga which led his brother, a general, to leave his command in Charleston to recover the body, which delayed a court martial in Charleston, which involved a colonel (my avatar) from the town where I live, who had a great-nephew who was a used car salesman in La Jolla, California, who I spoke to by phone 20 years ago, who asked me if I was related to Daniel C. Roper (FDR's Secretary of Commerce), who had given him his first job in Washington in the 1930s.

So, somehow, I ended up with a connection to the Confederate colonel I was writing about.





Canoerebel -> RE: The Good The Bad & The Indifferent (4/21/2017 8:59:56 PM)

It wasn't the lack of a turn. That happens. But the total lack of communication. No heads up: "Oops, no turn coming." No, "Sorry about that; let me tell you what happened." Just a black hole of silence. That happens a lot with John. We can call it the "I can do another without issue" effect.
quote:

ORIGINAL: Lowpe


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


You guys seem to play a lot of games outside the game so to speak. 18 hours I wouldn't worry about.

However, from a JFB standpoint, it can be tough for Japan to crank out turns right now, especially when the Deahtstar is looming (I am guessing he sees it).

You have to count 18+8 hexes all around and make changes everywhere. Planes, Task Forces, Troops etc.

Plus you have to think about everything else. In a lot of ways, the weird lines here make it hard to process a turn. It is a lot easier with a shortened defensive ring.

If he was flipping very fast turns I would worry he has mentally conceded already and you wouldn't want that. He was excited about something happening with the month turn....






BBfanboy -> RE: The Good The Bad & The Indifferent (4/21/2017 9:55:39 PM)


quote:

ORIGINAL: Canoerebel

It wasn't the lack of a turn. That happens. But the total lack of communication. No heads up: "Oops, no turn coming." No, "Sorry about that; let me tell you what happened." Just a black hole of silence. That happens a lot with John. We can call it the "I can do another without issue" effect.



Evil Demi-God Japanese Emperors never have to explain themselves to mere mortals ...[sm=character0077.gif]




MakeeLearn -> RE: The Good The Bad & The Indifferent (4/21/2017 11:10:37 PM)


quote:

ORIGINAL: dave sindel


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


Hiking trip ?



Georgia road trip...

[image]local://upfiles/55056/2C2A381E770E4C4A88F1522948F4D33B.jpg[/image]




T Rav -> RE: The Good The Bad & The Indifferent (4/22/2017 10:47:55 AM)

Makee, that made me chuckle. But as I think about it, that is brilliant!

T Rav




dave sindel -> RE: The Good The Bad & The Indifferent (4/22/2017 12:24:06 PM)


quote:

ORIGINAL: Canoerebel

quote:

ORIGINAL: dave sindel


quote:

ORIGINAL: Canoerebel

No turn until Sunday night, I think.

Yesterday, John asked for a turn back so that he could run it last night. I sent it a six p.m. my time...and it entered a black hole of silence.

This morning, finding no turn in the in-box, I sent him an email reminding him that I'd be leaving town this afternoon for a weekend outing. I told him I could run any turn that arrived here by noon, my time. At 11:47 he sends an email, "I'm about to run the turn. Am I too late?"


Hiking trip ?


On Sunday I'll speak on Confederate Memorial Day to a United Daughters of the Confederacy group in the little town of Commerce, Georgia. That's my wife's hometown, so we're staying with her dad tonight and tomorrow night.

The presentation will be a little story I wrote a few years ago about the remarkable interconnectivity of Georgia history: how a writer mentioned a 19th century poet who wrote about a Civil War colonel killed at Chickamauga which led his brother, a general, to leave his command in Charleston to recover the body, which delayed a court martial in Charleston, which involved a colonel (my avatar) from the town where I live, who had a great-nephew who was a used car salesman in La Jolla, California, who I spoke to by phone 20 years ago, who asked me if I was related to Daniel C. Roper (FDR's Secretary of Commerce), who had given him his first job in Washington in the 1930s.

So, somehow, I ended up with a connection to the Confederate colonel I was writing about.




That's quite an interesting story. Good luck with the presentation.




CaptBeefheart -> RE: The Good The Bad & The Indifferent (4/24/2017 1:54:59 AM)

Makee-Learn: Good one. I was scratching my head about your name until I started reading "The Fast Carriers" a couple of weeks ago. Now I know where your name comes from.

CR: So, were you related to the Commerce Secretary?

Cheers,
CC




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 6:58:19 AM)

Yes, Daniel C. Roper was a distant relative - something like a 6th-great-uncle; so distant is the relation that there is no contemporary links between my family and his descendants. It's just an "artifact" of lineage that really means nothing...except that it gave me that coincidental connection to the Civil War colonel I was researching and ultimately wrote about.

So today was Confederate Memorial Day, which is becoming an artifact as we move more deeply into the 21st century. On a rainy, cool afternoon, I spoke to a small group of mostly elderly people in an old building in my wife's hometown. As is usually the case, my comments did not pertain to the "glory" of war or to the "Cause." Rather it was an acknowledgement of the men of both sides who served, their sacrifices, and the impact on those at home. In addition to a bit of information about Emory Best (my subject of my avatar), the comments were directed mostly at Col. Peyton Colquitt, 46th Ga. Regiment KIA at Chickamauga, and to Brigadier General William H. Lytle, Lytle's Brigade, Sheridan's Division, KIA at Chickamauga.

What I'm trying to say is that most of my historical work, teaching, and speaking deal with the cost of the war from both sides.




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 7:36:25 AM)

7/4/44

Independence Day: John tried to create July 4th fireworks across the map. Most of his attacks fizzled...noisily but with relatively little harm to either side. Overall, though, I think the day left him frustrated, unhappy, and perhaps increasingly desperate. Detailed maps to follow.




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 7:39:56 AM)

7/4/44

Indochina: Enemy para-assault at Rahaeng. The effort is to take the weakly defended base, thus cutting off the Allied army to the south that's advancing on Bangkok. But two fresh Allied units arrived at Rahaeng today, thus turning what might've been a close call into a route. The enemy paratroops evaporate.

[image]local://upfiles/8143/F6065B8CF2EC4E2BB6A4EAFF19606E47.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 7:44:05 AM)

7/4/44

SoPac: John commits a capital ship (CB Ikoma) to a bombardment run at Luganville. She hangs up there and undergoes repeated attacks by LBA and a small CVE TF...but ends up taking modest damage (seven 1,000-pound bombs).

This was an extravagant use of this asset. Even had the bombardment accomplished everything possible, this remote area means nothing at this point in the game.

[image]local://upfiles/8143/81ADE4198DC9475588A01AC964D31A9D.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 7:49:01 AM)

7/4/44

DEI: John employed a nice hammer and anvil attack at Miri. The plan called for a CL/DD TF to "flush" Allied shipping into range of Mini KB, posted just offshore. The plan nearly backfired on John badly.

The surface engagements were a draw: I lost a DD an John probably will too. But Mini KB drew a Helldiver strike from Balabac Island. The escorts (good P-47s and P-51s) were nearly equal in number to the CAP of Sams and Zero 8s. But the escorts simplty got eaten alive (the P-47 squadron was nearly wiped out!). Two Helldivers dropped on carriers but missed.

This was a noisy conflict without much actual damage....but now Mini KB is out of position, I think. She's at least two days from Formosa, where she probably needs to be.

[image]local://upfiles/8143/F973ED14C38245BA8C1185BBF355568F.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 7:55:52 AM)

7/4/44

All of that noise and light in other theaters are but side shows. The heart of the matter is Fun House and Peep Show.

Fun House: Allied forces are advancing in good order in Luzon. I think (but I'm still testing the theory) that Manila is open to Allied shipping, even with Bataan in enemy hands. The only other item of real consequence now is the taking of Aparri. This base has a level seven airfield that will be critical in the Formosa campaign. 93rd Div. is probably four or five days out, and should be sufficient to wrest the base from an enemy brigade.

Peep Show: Death Star is taking part in a little op to take some small enemy islands while perhaps misleading John into thinking this is a real threat. I'd like to draw a full scale enemy air attack now, while I don't have valuable troops and transports at risk, as sort of a test case. Death Star does draw a strike by about 110 Jills that get chewed alive. This gives John a very good look at my CAP. He can now make his own deductions as to whether he can put together an attack...and whether things are desperate enough to chance it.



[image]local://upfiles/8143/B3D95096ADEF4A689C12A7827391E86D.jpg[/image]




Lowpe -> RE: The Good The Bad & The Indifferent (4/24/2017 11:58:30 AM)

A lot going on!

Could I trouble you to see the combat report of your strike on the miniKB and also the plane losses for the day?

Did Japan have any CAP over the riff raff shipping?

Many thanks.




paullus99 -> RE: The Good The Bad & The Indifferent (4/24/2017 12:56:55 PM)

Curiouser & curiouser....John is still committing serious resources to areas of the map which are now almost entirely irrelevant to the defense of the Home Islands.




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 12:57:27 PM)

Here are the requested screens.

No CAP encountered by Death Star strike vs. mostly xAKLs at Hengchun, Formosa.

[image]local://upfiles/8143/7580F5C3AEA44679BD3F7224E43B77A7.jpg[/image]




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 1:01:25 PM)

The N1K1 Rex shown on the aircraft loss screen. I didn't catch any combat with that plane and don't know what it is. Fighter? Bomber? Recon? Is it to be respected? Feared? Worshiped? Dismissed?




Lowpe -> RE: The Good The Bad & The Indifferent (4/24/2017 1:24:19 PM)


quote:

ORIGINAL: Canoerebel

The N1K1 Rex shown on the aircraft loss screen. I didn't catch any combat with that plane and don't know what it is. Fighter? Bomber? Recon? Is it to be respected? Feared? Worshiped? Dismissed?


Amazing plane loss screen...there is obviously a lot more going on than I thought. Is there night bombing going on? Did I miss that?

Tough attack on the Mini KB...I don't know what you where thinking in using Jugs that way though.[:-] If I were an AFB, using Jugs to escort would only be with high altitude approaches with torpedo bombers.[;)]

Rex: It is the George with Floats. To me it is a great plane, and a step up from the Rufe. I believe Japan is fairly limited to the number of squadrons that can fly it...but it is a good little fighter - very flexible. You can stuff them on the CS and provide a healthy amount of low CAP. You can fly them into dot bases and catch recon/transports. you can use them as deep port protection. It is a niche plane, and really nothing to be feared too much if at all.




Canoerebel -> RE: The Good The Bad & The Indifferent (4/24/2017 1:38:15 PM)

I haven't used night bombing and don't plan to until I give John plenty of notice. There's a chance I won't use it, though if things get really tight in the air war over the Home Islands, then I probably will.

The attack on Mini KB was a cobbled together plan using the best planes I could, on the off-chance that John's carriers might move in such a way to allow one. I had room on Balabac for two fighter squadrons and a big Hellcat squadrons, so I used very good land-based fighters as escort. I knew that Hellcats get destroyed in escort missions, but I'd never tried these models in the escort role before.

Bear in mind, this is my first game past early 1943 since about 2009. Not to mention all the mod and upgrade impacts. I'm confident in how I'm handling the Big Picture, but I'm sure I'm making all kinds of mistakes Little Picture.




BillBrown -> RE: The Good The Bad & The Indifferent (4/24/2017 1:49:36 PM)

I know that you are a bit set on not using night bombing. But be aware that in March 1945 you will start getting the B-29B which only has two tail guns. It was intended to be a night bomber.




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