Distant Worlds Shadowns Release? (Full Version)

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Atts -> Distant Worlds Shadowns Release? (12/11/2012 4:15:04 AM)

I know, I know, this has probably been mentioned a million times. But, I have to ask, can we expect it to be this year? Has anyone seen or heard anything about it?

Couldn't seem to find any mention other then that there tryint to release this year from a couple of months ago.




ehsumrell1 -> RE: Distant Worlds Shadowns Release? (12/11/2012 5:16:32 AM)

Hello Atts.
No, unfortunately Shadows will not be out this year. it is still in development and
anticipated to be released in the 1st quarter or 2013.
Remember, patience is a virtue! [:)]




Sarissofoi -> RE: Distant Worlds Shadowns Release? (12/11/2012 1:07:22 PM)

Its mean Never!
End is near!!!!!




ASHBERY76 -> RE: Distant Worlds Shadowns Release? (12/11/2012 9:05:26 PM)

I heard monday.




Kayoz -> RE: Distant Worlds Shadowns Release? (12/11/2012 9:19:43 PM)

From this thread, post #168

quote:

ORIGINAL: Erik Rutins
Well, that's the other reason I'm posting here, because unfortunately we will miss the pre-Christmas release. We all decided it was better to put in the extra time and get things right than to rush it out for the holidays. Many of the new features involved some fundamental changes to Distant Worlds and we need more time to finish testing, balancing and tweaking them to get everything working together the way we want. I do expect the beta test to start this year though, but we're now looking at a Q1 2013 release.

Regards,

- Erik


That's the last I've seen from Erik regarding a release date.




Atts -> RE: Distant Worlds Shadowns Release? (12/12/2012 10:55:22 AM)

Ahh, too bad, i've really been hanging out for the expansion before playing a new game. Didn't see that quoted item though, seems like i've wasted a thread. Thanks a ton guys!




Tyrador -> RE: Distant Worlds Shadowns Release? (12/12/2012 4:42:35 PM)

Erik, in Shadows will modders be able to modify beam weapon effect graphics? In Legends there are no file which corresponds to it, so it's hard-coded.




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