Lowpe -> RE: Ironman nasty (2/3/2014 1:58:16 AM)
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I started up a fresh game of V5.0 and all I can say is great! Wow! I played the first turn on hard and have changed it to historical after loosing over 50 ships and countless airplanes in the first two day cycle. Plus all the exciting unexpected attacks really hits the Allies hard as there is nothing with which to counter them.... After one month of play the Japanese are a juggernaut with surprise landings, nasty defenses, the Mersing gambit launched, German pocket battleships and cruisers, saboteurs, dacoits, infiltrators, unbelievable pilots, advanced airplanes, nasty commerce raiders, and a very aggressive multi-pronged attack which right now makes me wonder how I can reinforce New Zealand and counter a serious threat against Canada as the AI seems to be pushing in strength. Malaya was sliced and diced as were the PI islands. About the only complaint I have is those excellent Betty pilots flew into the Singers flak and have taken a real beating for no reason as there is only 125 AV there. But hey, I will take it since they never seem to miss when launching torps at ships. I have managed to sink one CV and a CVE (a dutch sub and a lucky strike from a CV early on) but it is tough sledding. The victory point ratio is 1.7 to 1 in favor of the Japanese and climbing steadily. The Enterprise took some bomb hits right after Midway fell, but so far all the Allied carriers are alive and kicking. The Warspite survived with 98% system damage somehow, and the Yorktown just appeared so there is hope to stem the tide. Nowhere is safe! Well done!
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