R 10 -> AI unit placement (1/16/2013 5:54:33 AM)
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I have enjoyed the CC series from the very beginning and thank everyone involved for bringing this product line to life. That said, PITF is another disapointment in one key area - initial AI unit placement. For example, given the historical record that the Germans in Normandy and this campaign made exceptional use of the terrain, camouflage and defensive positions, it is hard to comprehend how as soon as you hit "Begin," you're finding two 2-cm systems sitting side by side in an open field. Or a 7.5 cm pak in the backyard of french building surrounded on all sides by walls and hedgerows with no LOS what so ever. Another thread provided a revealing idea about raising the level of difficulty in game play, but if the AI sets up its units poorly (and cerainly in contrast to historical records), you can give it as many units as you want and the game still suffers. Any thoughts from the 'pros?' What am I doing wrong here?
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