elmo3 -> RE: Difficulty Levels (1/21/2013 11:46:38 AM)
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Welcome to the forums Jobylens. From the manual: quote:
3.3.2. Difficulty Level There are five general difficulty levels, Easy, Normal, Challenging, Hard and Impossible. The difficulty level is set by varying the percentage of five different factors; morale, fortification building speed, supply, transport, and administrative points (3.3.3). Using the format xxx/xxx, where the first number is the human player and the second number is the computer player, Easy difficulty level has all values set to 120/80, Normal has all values set to 100/100, Challenging has all values set to 90/110, Hard has all values set to 80/125, and Impossible has all values set to 70/150. Players can generate a custom difficulty level by manually setting any of the factors for either side. The default setting is Normal. Whenever the morale level is set to 110 or greater, then leader admin checks for movement allowances are always successful (14.1.2) and the Soviet AI is able to build combat units so as to maintain a force of 300 divisions and 100 brigades at no additional admin cost (12.2.4). In addition, whenever the morale level is set to 125 or greater, all leader initiative checks for movement allowances points are also automatically successful.
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