Quad Fin Rider -> RE: Reputation Management (1/26/2013 1:06:35 AM)
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I think a lot of the reputation part of the game needs to be reworked as it doesn't really make much sense. It seems like you can get away with a lot of insanely capricious behavior just so long as you use the legal fig leaf of declaring war first as a precaution. If I were President and decided to declare war on Canada totally on a whim, like say because I'm angry about the NHL lockout or because I think Molson tastes like piss water, even most countries that are traditional US allies would think I was completely nuts and would put a lot of distance between themselves & the US if not come to the actual aid of the victimized Canucks. But instead here's what happened when I declared war on Empire 1, a protectorate of mine for no reason whatsoever: Empire 1 reputation before 49, after -40 Empire 2 reputation before 61, after 60 Empire 3 reputation before 0, after 0 Empire 4 reputation before 55, after 54 Empire 5 reputation before 13, after 12 Empire 6 reputation before -44, after -44 Empire 1 also had "pleased" or "friendly" status with most of those other empires. Realistically there should have been some serious diplomatic repercussions for my Empire's bad behavior that go way beyond just a token 1 point reputation drop in most cases.
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