john g -> Re: Re (12/25/2002 11:32:28 PM)
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[QUOTE]Originally posted by LehrDivision [B]SS? are u crazy? u only get enough money to get 1 platoon of SS and a few support unit if u do it that way... Here is my OOB when i started it 2 - scout team 3 - infantry platoon 1 - Pz IIIN section 1 - STUGIII section 2 - sniper 1 - headquarter killed in action are probley half of scout team, all snipers, and my tanks are battered and i can't repair it cause so far i got not repair points or what so ever... and what do you know? now i'm gonna have to defend an russian counterattack with this battered force. [/B][/QUOTE] When I played this back with v5.2 (costs were different then) I used: 2 spec op platoons 1 cavalry company 1 sniper 1 kubelwagen mg All realism settings on except for reduced squads, default settings elseware. This was back when they experimented with adding armor to the front of soft vehicles representing the engine, so the kubelwagen was my armored support, it could fight enemy mg nests and such protected by its 4 front armor, though it did lose its mg to a gun destroyed result. The mobility of the cav makes up for not having as many vehicles, the ability of infantry types to move up into an ambush and survive where a vehicle would be destroyed makes them better than vehicles when fighting hidden troops. The spec ops were my counter partisan troops, they infitrate near the rear objective hexes and I then don't have to fight all the way across the map. I just tested under 7.1 and was able to buy all my previous core and still have 95 points left to buy something else, so costs have gone down somewhat somewhere. thanks, John.
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