OG_Gleep -> (1/11/2003 7:19:30 PM)
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[QUOTE]Originally posted by Black Cat [B]After about 100 hours of my life wasted on the puppy I will say this:[/B][/QUOTE] The Combat Model sucks. I agree with you 33%, or disagree with you 66%, your choice. Land and Air - I think the combat model worked fine. Given the interface in which combats are played out, I don't know of any better. I spent ALOT of time in the forums, and almost every complaint about the battles were coming from a serious lack of understanding on how the system worked. Once explained to them, why 10 divisions of elite troops were getting mashed by an inferior opponent, quality and quantity, we hardly heard from them again on that subject. The problem is that all 3 areas, Naval Land and Air, work exactly the same way, and that really hurts any type of Naval Combat. Each infantry division represents 15,000 men, each Air Squadron represents hundreds of planes, and each Naval unit represents 2 ships. It just dosen't make sense to have Naval units act like the other two, and I hope they address this, but doubt they can, since its pretty much how the game is coded. The decision to use Real Time instead of Turn Based was Dumb. The range of game speeds, and the ability to pause at will satisfied me. Don't think I could handle it as turn based. The use of Tiles instead of Hexs was a Poor Choice. Erm, each territory is a different size. Imagine what the map would look like if they would have used hexes. You cannot port the EU II Engine to 1936 and expect Good Things. Never played EU at all, so can't comment. A lot of people loved both games though. The Tech Tree flow is too complex and Badly Thought Out. Are you nuts? This is the best part of the game. Unless you played as the US, you had to seriously think about where you wanted your country to be at any given point in the Campaign. One of the great balancing acts of the entire game imho. The Game as sold is really a $49.00 Buggy Beta. Buggy dosen't nessisarily mean beta. I only had a few issues, and most were cleared up in the latest patch. The remaining few I was able to fix by going into the highly accesible save game files. For a Game that purports to be a historical simulation of WW II it seems impossible to replicate many of the actual events, equipment and Tech. in the Historic Time Frame. Its actually a fantasy game, based on history. If it played out like exactly like what happened, it wouldn't be any fun to play. That's the whole draw, you get to assume control of any country, and if skilled enough, conquer the whole world. I can see how you would be upset coming into it expecting a Grisby like experience. The Manual is next to Useless. No, people didn't read it, and then wondered why the game was "a buggy beta". I read and re-read the manual 5 times, most of the nessisary information is there. Its no gem mind you, but its got most of the information there that you need to understand the system. Its no strategy guide, but its printed and serves its purpose. Yes, Paradox are Good with patches, they are also Slow with patches. They were really fast pumping out the patches until all fatal bugs were squashed....or atleast most of them. Now they are concentrating on player feedback and gameplay changes. I will re-vist this in about 1 year, although I doubt with all Bugs crushed the basic Game will work as a realistic Grand Stratigic Sim of WW II. Curious...did you try either Boted HoI or Total War? Total War made the game much more enjoyable for me. It helped a lot of the AI issues I had with the game. Also, I ONLY played the 36'-48' scenario before I loaded Total War. Oh man, the 39' scenario is far more intense, especially with that mod. By no means is HoI perfect, and for you I recognize that everything you said above is 100% true for you. But for anyone considering trying it, I urge you to give it a shot. Buy it from EB, so if you don't like it you can return it. It is an extremly complex game, so if your a FPS junkie, it might not be fore you. RTFM, ghost the forums, understand the system before you give up on it though. It might surprise you. PS. Its 4:00 am - Leaving this one at the rough draft level.
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