Christopher John -> Allied Opponent Wanted - Full Campaign 2 (3/2/2013 8:57:03 PM)
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Hello All, Allied Opponent Wanted to enjoy playing against the Empire of Japan I looking to drop in the deep end with Scenario 2. I have played WieP campaigns years ago and had a few solo attempts at AE. My style of play is historical, so I would I am probably easy meat for those who play out of the box, hence I would really like to match up well with someone plays the game in a similar style. I am can play daily (UK evenings). 1 Day turns. Allied Damage Control = Yes Player Def. Upgrades = I am fine with either way, but prefer No Historical First Turn = No December 7th Surprise = Yes Reliable USN Torpedoes = No Realistic R&D = Yes No Unit Withdrawals = No Auto Sub Ops = No Set All Facilities To Expand At Start = Yes (but can go No) Automatic Upgrade Ships And Air Groups = No Accept Air And Ground Replacements = No I am open to any house rules, some I would be useful: Allies can only move already existing task forces on turn 1 Pay for PP's to cross borders, and if a restricted HQ is purchased, each of the other restricted units under the HQ would need to purchased also. PM me if you are interested. Thank You Christopher
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