Balou -> RE: Construction SU's for rail repair (3/8/2013 9:43:40 PM)
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Axis viewpoint: 1.Construction units (CBs) may have different designations, but essentially their main job is the same (rail repair). 2.They can be reassigned to whatever HQ you want 3.These units tend to spread within HQs range, where OKH has a range of 90 hexes, Army Groups less, etc. So by moving the units HQ you can somehow determine the main effort of rail repair. A very popular maneuver is to fill up Army Group Antonescu with CBs, place them roughly in the western Ukraine to complete the rail network for AG South. 4.Having some CBs within higher HQs, hence far behind the frontline, is important as long as your rail network is vulnerable to partisan attacks. In other words: as long as there aren't lateral connections between the main west-east routes (1941), a fair amount of CBs should be available in HQs near damaged rail sections for faster repair. 5. Since Axis CBs are said to help digging=increasing fortification levels, lots of Axis players keep 1 or 2 CBs per frontline Corps HQ.
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