Gargoil -> RE: Resource questions from a new player (3/15/2013 10:03:07 PM)
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ORIGINAL: robc04 Hi there, One of the most difficult thinks to get your head around in the beginning is what resources you should make a priority to acquire sources for. I looked at all of my starting stockpiles and the resource requirements of the starting ships. It looks like you start with enough resources to build quite a lot of the beginning ships. I queued up a couple to produce and looked at the expansion planner. The resources required by the ships I started building didn't seem to be reflected in the resource demand anywhere. So, using the tools of the game is there any reasonable way to determine what resources are important to find sources for first? Looking at the resource requirements of the ship designs doesn't seem like a very efficient way to come to grips with what resources to acquire. Edit: It looks like you could see what resources are reserved when the construction is started, but that isn't a great tool for planning resource acquisition. Thanks 1) Private sector builds ships too - so they use resources. 2) Building mines, bases, etc takes resources. 3) Ships use Caslon and, maybe later on, Hydrogen as fuel. 4) Your private sector can trade away (and trade for) resources.\ Caslon and Steel are used in huge quantities. In the expansion planner, check not only demand, but also stockpile. If there is not much of a resource, and not many sources, sooner or later your going to have a problem. Sometimes you even run into a problem with a resource you seem to have in sufficient amounts because it has not been transported by the private sector to were it is needed. It will eventually, but in the upcoming Shadows expansion this is to be improved (I think it will be part of a patch, even for those that do not buy the expansion.)
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