cyqq -> RE: New Expert Opponent Wanted (3/25/2013 11:31:20 PM)
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ok, ok, I'll commit to 3-4 turns per week. Also, I am totally ok with 2 day turns if someone would like that. I was on the ropes during a couple of the games but held on and came back to win. I don't quit. I am ok with some HRs, but prefer ones that can be easily verified. If using CHS, I prefer scenario 155 with the extended map. Here are some basic HRs that most people seem to insist upon, and I am happy with. I'll certainly consider others, especially if their absence would be "show-stoppers". 1. No 4E on Naval attack below 15k; no B29 on naval attack ever 2. No 2E on Naval below 6k prior to 1944 Invasions 3. No Japanese surface units allowed into straights hex west of Singapore or north of that until Singapore falls. No Japanese surface ships allowed through Java straits until they are secure (capturing Batavia and other 2 bases next to it) Land combat: 4. "Be realistic" with cutting off troops for surrender. A whole Btn would be sufficient to cut off a unit, but a few squads = no. 5. No attacking with just suicide engineers. Various: 6. USMC and USN squadrons -are- allowed to operate from USN carriers, just as Japanese CV-capable sqdns are allowed on CVL/CVEs. 7. No Corsairs on carriers except for transport missions until 1/44.
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