Blueberry -> Diplomacy bug... (3/28/2013 7:20:56 PM)
|
Been playing for ages and thought new it all about the game but... Just started a brand new game with the latest beta (1.7.0.20) but I think this may be an older issue. Met several new races and initial relations are obviously quite tetchy in the negatives. All a player has to do to 'improve the relations' and raise the diplomacy stats with the other empires is the following: Open the diplomacy/negotiations window with a certain empire... Initiate a negotiation... Propose 1000 credits for +1 (relations improving by 1) or 10,000 cr for + 2 increase in diplomacy stats with that certain AI. Ask nothing in return, send your proposal/gift.... Do it again.... Doesn't matter who it is you're negotiating with.... You'll get your stats up in less than several minutes right up to +70.... Certainly enough to start negotiation for racial techs... Right after they ask for a trade agreement or better... Perhaps most of you guys new of this cheat/bug but I wasn't so sorry about that.[:D] I think that's definitely something to be dealt with by the devs team. Won't be using it obviously since it totally kills the fun and renders the gift element within the diplomacy absolutely useless. However, would be nice if the bug wasn't in the game at all. The relations for natural opponents start coming down to normal levels once some game time passes but, obviously, very easy to bring it all back to +70s again exactly the very same way. Is it just my game?
|
|
|
|