Thraka -> An easier way to determine where a unit can\cannot see? (4/6/2013 12:17:42 AM)
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One thing I've always found it hard to do in CC is determine height differences in the terrain. I'm always hitting V to target and moving the mouse around to see everything that I can hit from that position. Is there a way to improve this in CC? Maybe a grid-heightmap that you can display if you hold down CTRL or something? Or if I have a unit selected, holding something down would display a colored red-green circle all the way around the map so I can determine what I can see with this unit.
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