Perturabo -> RE: Rock paper Shotgun on Slitherine and pricing. (4/21/2013 5:32:21 PM)
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ORIGINAL: Sarge I’m still trying to figure out how the bean counters figured this benefits Matrix ? they couldn’t have asked for better (FREE) advertisement or endorsement for that matter……NWS was always plugging Matrix new releases across the community why cut them out ? I ‘ve spent a boatload more on matrix titles at NWS then I ever have at the Matrix store, many I wouldn’t have even bothered with despite the discount pricing NWS, same as with GMT HPS. good luck with it..........[8|] AFAIK, NWS is much less known than Matrix Games. Though yeah, it's a pretty big loss for gamers with lower budget. quote:
ORIGINAL: Sarge I’m starting to get an idea why David H leaving Matrix was never announced, many here have been supporting Matrix and Company for a decade + and understood their strategy /pricing . It’s becoming exceedingly tuff to make that argument with the current library of Slitherine and Matrix titles. “We” are a small owner/operated “niche” hobby publisher was understandable back in the lean early days , this policy or argument is no longer valid to me or should be to anyone that’s been around to see the evolution of this company, hell I remember the days I would pick up the phone and just shoot the $hit with David. I understand that atmosphere is gone but also understand along with that is any pricing leverage imho ………………….. it wasn’t just the game I was purchasing , it was a small hobby store and the people involved I was investing in. freemarket has nothing to do with it, I expect to pay a premium at “mom ‘n pops” , honestly I no longer see Matrix storefront in that light ………………………….just saying What about developers themselves? quote:
ORIGINAL: Aurelian No it doesn't. but that is the current agenda of a few disgruntled. And it isn't just software publishers. Book publishers should too. I have one book with two page 108s. Another with a page put in backwards. Guess they should lower the price now. I happened to look at a later printing of Chandler's Campaigns of Napoleon some time ago. $110 for a book that hasn't changed in content since published. I have an earlier one listed at $95. And yet, people buy it. Too bad there's no localized wargaming market like with history books. Generally, local releases of specialist books tend to have prices adjusted to local market like for example technical manuals or history books that cost 50$ in US, cost 50PLN in Poland, those who cost 100$ cost 100PLN, etc. I recently bought a few translations of books that I would be unable to buy if I'd have to import them from the west because the local economy would turn their prices from merely expensive to insanely expensive. That is Matrix Games used to have a deal with some Polish company but that company didn't localize the games and was selling them for some ridiculously low prices like 20PLN. Interestingly, it was the same company that later kicked the founder of a planned technically advanced Fallout-like game project - Afterfall and instead of making the planned turn-based cRPG, started making first person shooters set in that world. Pretty shady company. quote:
ORIGINAL: shunwick Perturabo, If that is true then all software developers (not just game developers) stand guilty as charged. I agree though that all software developers should carry the warning - This Software May Not Be Perfect. Besides, it is my understanding (and again, I could be wrong) that AGEOD intends to resume development of PON and it was the ultra low prices and the low income from the game that caused development to stop in the first place. There's also a question of games that are not only potentially bugged but already known to be bugged. Though one thing that annoys me especially with Matrix Games is that they are still falsely advertising CMMT as having "Accurate and realistic modern equipment modelling" and "Accurately depicts modern tactical warfare and its challenges" long after it was proven that equipment data contains glaring errors, the engine simulates only WWII equipment and is unable to simulate ATGMs and modern tank armour, a newer version of CCM that was specifically updated to be vaguely accurate about the challenges of modern tactical warfare (stuff that is very characteristic for modern warfare like presence of civilians on battlefields, IEDs, combatants masking as civilians, night combat with asymmetric equipment, etc.) was made even before CCMT was released, so the version of CCM that CCMT is based on isn't anywhere near being an accurate depiction of modern tactical warfare, etc. Not to mention lack of AI that is capable of attacking. Waiting in vain for enemies to show up is rather lame. Meanwhile it's unfairly competing with games from other developers that actually bothered to at least try to implement these features.
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