Westheim -> Westheim returns! (random map, 5 AI, failure guarantee) (4/21/2013 3:45:00 PM)
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Greetings. I haven’t been around here in quite a while or two, but recently acquired AT Gold and … you know me (well, at least those that were around five years ago or so), I can’t get a whipping without writing depressingly about it. It's been that way since the good old People's Tactics days. I got the game on Friday, and so far have struggled to come to terms with all the new rules stuff. And raw material management. Oh hell, I can’t manage raw materials for my life. That said, we’ll drop right in. I like to play this game Civilization style, but have noticed that it is close to impossible to get a one-city start up with no existing railroads. (Hence the raw material problems, and don’t even ask how long it took me, cursing and all, to realize that you needed raw stuff to BUILD railroads in the first place) But you know me, I never learn my lesson, so: Large map, 6 regimes (standard AI, since my abilities with this game are well out of shape), shroud (with a peek and some cosmetic changes to some overly meandering rivers and so on), stone age, and … well, the rest should explain itself. I expect defeat by turn 3. --- Koningsbergen is the capital of the mightyful Germanic empire, which consists of - … well, Koningsbergen. Bordered by some form of water to the east and woods to the south and hills to the north, expansion was not an easy task to accomplish. But enough of the talking. The first decisions were to form two infantry divisions from the 60 rifle we had available. One would to mostly westwards, the other northwestwards, to quickly get to our resources. First round production was changed to horses and engineers, and loads of those. Good news: we actually had two mines for raw materials nearby. Starting round 3 (July 1939) I received a message from the Shanghai Something, declaring war on us. Excuse me, have we met before? (blinks) The mightyful Germans quickly conquered a nearby city, Valday, only to discover that the inhabitants refused to produce anything worthwhile for the mightyful Germanic empire. I am not amused. To the south, we found another, less annoying city, and the desert. Arf, don’t wanna go there, really. September 1939 saw the Eastern Empire declare war on us, for no good reason. We discovered two more Russian cities in the north and west, and a German city in the southwest – but it was already occupied by some Japanese guys. Well, that’s rolling well… By October, desperation was settling in. We were unable to discover any other friendly cities, and foreign borders were encroaching fast on us. A cavalry unit in the far west was gobbling up no-good Russian cities and discovered a suspicious looking goodie hut – errr, crate. Situation at the end of October 1939. Those borders on the right are Eastern ones, so we can expect to find battle there. Resource-wise we could be off much worse, with five raws and two oil (almost) under control. But from time to time you may want to actually build some units, you know? [image]local://upfiles/25746/AD58949771904BA782EA4CA3413F659A.jpg[/image]
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