Lokasenna -> RE: Tips for SC TF composition (4/23/2013 4:16:15 AM)
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ORIGINAL: TonyNewman Hi Guys, I am a newb looking for some tips on putting together SC TFs. I haven't been able to find much info via the search tool (probably my fault). For example, How important is it have ships of similar speed? What happens if a slow vessel is part of the SC? Does having radar equipped ships give a big advantage in night SC? Day SC? Is there an ideal mix of BB/CA/CL/DD? How important are the SC TF leader ratings? How important are the ship captain ratings? Any thoughts on torpedos in SC Appreciate any input. [&o] 1. Slower vessels don't belong in an effective SCTF. They really don't belong if you are the aggressor. 2. Night time, yes, it's an advantage (excepting very early engagements), daytime - not so much. 3. No ideal mix. Depends on what you expect to encounter, what you have to work with, and what you hope to accomplish. 4. Depends on how important a particular engagement is to you. For major engagements, having Tanaka or Lee can be critical. For smaller engagements, it may well not be worth the PPs to put a specific leader in charge. 5. The more important the ship, the more important its leader's attributes are. 6. Early war, as the Japanese torpedoes can easily win you an engagement you should by all rights otherwise lose - especially at night. Later in the war, it's the exact opposite. I do believe that you should try to mix like guns with like guns, particularly among ship types (all 8" CAs or all 14" BBs, for example). I think range is the most important factor here. I have noticed that when I mix Yamato and Mutsu, for instance, sometimes Mutsu barely fires while Yamato empties her magazines (one time Mutsu didn't fire at all...). In similar TFs that have 2 Kongos instead of Yamato/Mutsu, both Kongos fire everything they've got.
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