RE: Interactive DAR (Full Version)

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Mad Russian -> RE: Interactive DAR (6/12/2013 2:18:08 AM)

Working at getting the briefing written, we have added the map to the editor where I can use it now, looking at how large I want to make this battle, will try to have this scenario put together and give you all your first look at the scenario and give you the opportunity to give your first orders this week.

That at least is the plan. I have had a change in job position. Today was my last day in the old position and I should now have much more free time in the evenings. That will benefit the DAR immediately.

Good Hunting.

MR




Mad Russian -> RE: Interactive DAR (6/14/2013 7:53:04 PM)

You can find the actual DAR here:

http://www.matrixgames.com/forums/tm.asp?m=3347708

Good Hunting.

MR




Mad Russian -> RE: Interactive DAR (6/15/2013 8:53:24 PM)

To start the scenario we would select Start a New Game.

Good Hunting.

MR

[image]local://upfiles/28652/8527E5B6131C4E5282CB08C8BB013BEF.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 8:54:42 PM)

Select which side we will play and the mode of play.

Good Hunting.

MR

[image]local://upfiles/28652/8D7DCA074B774A1C8D6D7942986A8CAC.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 8:55:32 PM)

Select the scenario.

Good Hunting.

MR

[image]local://upfiles/28652/F2C7CC2C11BD4B2EA4A3040A81473C90.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 8:57:23 PM)

The pick the scenario game play options we like. These are optional to each side independently which makes it easy to have players of differing abilities to play each other with the ability to handicap one gamer.

Good Hunting.

MR

[image]local://upfiles/28652/3C616A027747408AB565A51D66ADC7CA.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 9:05:47 PM)

You would next see the National Briefing.

This has been reproduced in it's entirety in the DAR thread.

Good Hunting.

MR

[image]local://upfiles/28652/D31D118CACE640DA92801DCC9F888912.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 9:06:57 PM)

You will then be given a prompt that tells you to place your units and give them orders to start the game.

Good Hunting.

MR

[image]local://upfiles/28652/48768E9871D844E080101319920DEA49.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/15/2013 9:10:01 PM)

At that time the game map is fully functional and you can place your units in any of the shaded hexes on the map.

Red shaded for Warsaw Pact.
Blue shaded for NATO.

You can drag and drop your units in any of the shaded hexes. You will only be allowed to see your own sides setup hexes. You can never know where the enemy may set up.

Good Hunting.

MR

[image]local://upfiles/28652/2BFE85BFFF4A427F94DE0B0682044274.jpg[/image]




Mad Russian -> RE: Interactive DAR (6/22/2013 12:00:53 AM)

I said last week that the DAR thread was hopefully only going to be a part of this.

Today it is. This thread is the written part of the DAR.

We have posted video clips of the turns for you as well.

They can be found here:

http://www.matrixgames.com/forums/tm.asp?m=3350548

Good Hunting.

MR




Mad Russian -> RE: Interactive DAR (7/5/2013 12:34:22 AM)

I should also say that I do the DAR as I have time. When we are working on scenarios or other issues the DAR takes second place.

I try to get it out as quickly as I can for you guys.

Good Hunting.

MR




Mad Russian -> RE: Interactive DAR (7/12/2013 3:58:54 PM)

Sometimes, like now, we find things that are needing tweaked. When that happens I don't do the resolution until the code has been corrected. I should get the current turn out this evening.

Good Hunting.

MR




CapnDarwin -> RE: Interactive DAR (7/12/2013 8:04:17 PM)

Suffice to say we are getting inputs from some fresh eyes of a couple of new but very veteran play testers. We have made a number of UI adjustments and knocked off a few bugs too boot. One adjustment was having to deal with folks with extremely large hi-res monitors (yes James I do mean you [:D]). Some of the fonts used where on the small side on the standard 1024x768 end of the spectrum and apparently became unreadable when viewed from outer space on a 2550x1900 and some change 28in widescreen. We have moved text for 95% of things to a min 10 point font. It seems to help. We have also been tweaking AI, making a few UI changes for better layout and more concise information, and isolated and killed a few winning bugs like Uber-Trucks.

So as Steve said, we would like to be doing more on the forums, but we figure having a better and finished game comes first right now. And there is all the rush to get materials and a good solid beta build for next weeks Historicon too. [8D]




Mad Russian -> RE: Interactive DAR (7/14/2013 6:25:10 PM)

Will try to get the next turn out today.

Thanks for being patient.

Good Hunting.

MR




Mad Russian -> RE: Interactive DAR (7/15/2013 3:46:19 PM)

Turn 8 is being posted to the DAR.

Again, thanks for everyone's patience.

We are trying to do several things at once and sometimes that doesn't work as well as we'd like. I always figure that you guys want me to work on whatever gets the game in your hands the quickest. [&o]

So, that's how I prioritize my work.

Good Hunting.

MR




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