Plant -> RE: DW:S is near - what are you looking forward to? (5/18/2013 3:40:51 PM)
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I second that! WW1/WW2 roles aren't the same as a made up space game role. There are no reason to try to enforce your specific roleplaying onto others roleplaying playstyle. Anyhow, in real life, as large as feasibly possible, within limits of maneuverability was the optimum design for most ship types, to the extent that the ships designed with the original harrassing roles of cruisers ended up being as large as battlecruiser, trading armour for speed. You already have the freedom to make your ships to fixed sizes, like the AI. If there were limits to ship sizes for a role in distant worlds, then that role wouldn't be built at all, it'll just be irritating. Anyhow, I read somewhere that the starting factions will start off evenly distributed, which makes a nice change!
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