Bingeling -> RE: Game Slowing to unplayable (5/19/2013 6:40:48 PM)
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In Shadows Beta I have automated nightly games in default galaxies, hunting for crashes, and observing AI behavior once in a while. I have recently upgraded my computer, so that it is fairly up to date. The longest game ran for over 340 years, with "my" empire controlling about half the galaxy. I could feel the weight of the galaxy when zooming while running at 4X, but nothing that I could not live with. My main worry was the time it took to save (10 minutes). If the game is stable, long load and save times are not that bad, as you can reduce autosave. And since it ran 340 years, it was rather stable. I never had the rig to run that large games of legends, and never would run a manual game that long anyways, but I figure this could be an improvement. Another game on the same version was not as stable, but those crashes are fixed now. I fear the main issue on giant, mature, galaxies is the pure number of ships, and I can understand that giving some headaches. And the above was on 700 stars. I really miss the twin of "loaded games are paused", which is "pause after saving". When save is slow, being able to leave the computer safely would be very nice. If in addition the autosave timer did not run until unpaused after save...
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