RE: Distant Worlds: Shadows Updated to 1.9.0.3 (Full Version)

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dostillevi -> RE: Distant Worlds: Shadows Updated to 1.9.0.3 (6/15/2013 5:50:07 PM)

Nice work on the latest patch!




invaderzim -> RE: Distant Worlds: Shadows Updated to 1.9.0.3 (6/16/2013 12:03:54 AM)

quote:

- added new Engagement Stance settings for *manually* controlled ships and fleets (Game Options > Empire Settings). These settings default to 'no change', so that Engagement Stance does not change when a player manually assign missions to ships and fleets. Existing Engagement Stance settings now apply to auto-controlled ships and fleets


Glad to see engagement stances have been refined. :)




Tanaka -> RE: Distant Worlds: Shadows Updated to 1.9.0.3 (6/19/2013 5:33:07 AM)

delete




Tanaka -> RE: Distant Worlds: Shadows Updated to 1.9.0.3 (6/19/2013 5:34:09 AM)

quote:

GAME SETUP
- altered "Random" proximity setting in Game Startup to distribute starting empires *EVENLY* across the galaxy

THANK YOU THANK YOU THANK YOU!!!

[&o][&o][&o]





Mad Igor -> RE: Distant Worlds: Shadows Updated to 1.9.0.3 (6/19/2013 12:57:45 PM)

delete




Andrew Loveridge -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/22/2013 5:32:36 AM)

This has been updated to V1.9.0.7




AstroCat -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/22/2013 6:26:13 AM)

Do we need to start a new game for the V1.9.0.7 fixes to work? Thanks.




DasTactic -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/22/2013 7:24:45 AM)

Thanks for focussing on the updates after release.

I was wondering though if the layer bug was being looked at where pirate ownership areas and sometimes long range scanners would cloud over the galaxy making it difficult to see underlying systems and details?




Erik Rutins -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/22/2013 4:57:53 PM)


quote:

ORIGINAL: Das123
Thanks for focussing on the updates after release.

I was wondering though if the layer bug was being looked at where pirate ownership areas and sometimes long range scanners would cloud over the galaxy making it difficult to see underlying systems and details?


Yes, but it's proven to be a tough one - it's related to the new graphics engine and we're still looking for a way to improve this.

Regards,

- Erik




necaradan666 -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/23/2013 3:10:56 AM)


quote:

ORIGINAL: AstroCat

Do we need to start a new game for the V1.9.0.7 fixes to work? Thanks.


It's always best, ALWAYS. Even if you get people saying that it's important to have compatible saves it's still always best to go into something with your newest data loaded, rather than whatever was saved in your last game file.




arkhometha -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/25/2013 12:26:29 AM)

Is there a problem with the download link from the latest patch? I've tried downloading it but the link seems down. I even tried logging in in my account and downloading, but no luck. Since http://www.patches-scrolls.com/distant_worlds-shadows.php doesn't have the latest version, I'm stuck with 1.9.0.6.




Bingeling -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/25/2013 9:05:37 AM)

Not sure if trolling [&:]

I rarely expect random internet sites to carry patches for my games. Try the link given in the first post:

http://www.matrixgames.com/products/466/downloads/




arkhometha -> RE: Distant Worlds: Shadows Updated to 1.9.0.7 (6/25/2013 7:29:59 PM)

You misunderstood me. I said:

"Is there a problem with the download link from the latest patch? I've tried downloading it but the link seems down. I even tried logging in in my account and downloading, but no luck."

So yeah, I did try downloading from the official site and the link was down. Then I tried to go on a site that aggregates updates and nothing. Now the site has the patch and I already downloaded it.




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