Pilot training (Full Version)

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heckler -> Pilot training (5/28/2013 7:42:30 PM)

New player question alert!!!

I can tell the difference altitude makes in some training (Naval or ground bombing, for example), what I can't see is where the mission I'm training for changes anything. Are Port/Airfield/Ground attack all the same-giving me increases in the altitude appropriate skill (ground bombing)?

Playing the most recent (non Beta) patch...

Thanks!




Chickenboy -> RE: Pilot training (5/28/2013 8:00:58 PM)


quote:

ORIGINAL: heckler

New player question alert!!!

I can tell the difference altitude makes in some training (Naval or ground bombing, for example), what I can't see is where the mission I'm training for changes anything. Are Port/Airfield/Ground attack all the same-giving me increases in the altitude appropriate skill (ground bombing)?

Playing the most recent (non Beta) patch...

Thanks!

Hi Heckler,

For some of the training (examples you gave), the altitude from 1k-max ceiling doesn't make that much difference. Ground attack training performed at 100 feet will train up strafing, not ground attack. Naval attack performed <1k will train up "Low Naval" instead of "Naval" done >1k.

Hope this helps.




margeorg -> RE: Pilot training (5/28/2013 10:22:13 PM)


quote:

ORIGINAL: Chickenboy

Hi Heckler,

For some of the training (examples you gave), the altitude from 1k-max ceiling doesn't make that much difference. Ground attack training performed at 100 feet will train up strafing, not ground attack. Naval attack performed <1k will train up "Low Naval" instead of "Naval" done >1k.

Hope this helps.


Hiya,


as a follow-up question: Is there any reference for what the individual piloting skills will acutally influence? I assume that LowNav will affect Torpedo Bombers, but thatīs just my guess. Is there any substantial reference?




Chickenboy -> RE: Pilot training (5/28/2013 10:28:06 PM)


quote:

ORIGINAL: margeorg


quote:

ORIGINAL: Chickenboy

Hi Heckler,

For some of the training (examples you gave), the altitude from 1k-max ceiling doesn't make that much difference. Ground attack training performed at 100 feet will train up strafing, not ground attack. Naval attack performed <1k will train up "Low Naval" instead of "Naval" done >1k.

Hope this helps.


Hiya,


as a follow-up question: Is there any reference for what the individual piloting skills will acutally influence? I assume that LowNav will affect Torpedo Bombers, but thatīs just my guess. Is there any substantial reference?


You mean like a written document reference that's up to date? Not that I'm aware of.

LowNav: Any bombers attacking with bombs that are not on a DB mission. Also training for Japanese kamikaze mission.

NavT is the skill used for torpedo attack. You can train for this at any altitude, but you must select "torpedo" for the loadout of the aircraft in question. You don't have to have access to torpedoes (so it can be in red) to train NavT.




jmalter -> RE: Pilot training (5/28/2013 10:44:16 PM)

Training for Port/Airfield/Ground improves the GrdB skill (when alt >= 5k') or the LowG skill (i think when alt <= 4k') or the Strafe skill (when alt = 100').

Train for NavB at alt > 1k', LowN at alt = 1k', 100' will train for Strafe.

Train for NavT at alt > 1k'. Only torp-capable planes can train for NavT, 'cos the ordnance type must be switched to Torpedoes. They'll train just fine even if torps are not available at their base (when the Torpedoes text is red).

Note 1: some bombers use different 'attack profiles', such as Glide Bomb, Dive Bomb or Level Bomb, depending on the alt set for their attack Mission. Those 3 Missions all use the GrdB or NavB skill trained at 5k'.

Note 2: all Training should take place w/ alt < 10k' and range = 0, to minimize plane/pilot fatigue build-up.

Note 3: LowN & LowG skills are needed for 'Attack Bomber' pilots, these guys also need Strafe skill.

Note 4: Fighter sqns can benefit from Training for Sweep at 100', this gives them Strafe skill & improves their Defense skill.

Note 5: You can use sqns to train for non-standard missions - currently I've got any number of USArmy fighter sqns training their pilots for GrdB in anticipation of the size-increase that almost all USArmy bomber sqns will have in 2/45. Although the manual warns that pilots will lose EXP if they switch to a different type of sqn, I've seen no evidence of this in my game.




heckler -> RE: Pilot training (5/29/2013 3:17:01 PM)

thank you all very much! I wasn't sure if there was something 'under the hood' that made a difference in those mission types. I suppose I should be training those B17's in Naval attack, no better than I am doing with carriers...but that is a post for another day




geofflambert -> RE: Pilot training (5/29/2013 7:15:55 PM)

The only B-17s you should be using strictly for training are those squadrons that are restricted, and you might be better off downgrading those squadrons to something else anyway. Training B-17 sqds for naval attack is, pardon me, nuts. They won't do much damage from 10,000 feet. Early in the war you should be using the B-17s strictly for search/recon. Search 50 train 20-30 keeping an eye on fatigue and morale. Later you can convert them to ground attack (airfields and ports mainly) when you have enough B-24's to take over the search duties. Eventually in '43 you'll have enough Navy search planes to convert the 24's to ground attack. Use Bolos for training as well as A20s B25s and B26s, though before long you'll need some of those doing ASW. I should note that for a while you may also be using B-24s temporarily for supply transport.




jcjordan -> RE: Pilot training (5/29/2013 11:27:53 PM)


quote:

ORIGINAL: jmalter

Training for Port/Airfield/Ground improves the GrdB skill (when alt >= 5k') or the LowG skill (i think when alt <= 4k') or the Strafe skill (when alt = 100').

Train for NavB at alt > 1k', LowN at alt = 1k', 100' will train for Strafe.

Train for NavT at alt > 1k'. Only torp-capable planes can train for NavT, 'cos the ordnance type must be switched to Torpedoes. They'll train just fine even if torps are not available at their base (when the Torpedoes text is red).

Note 1: some bombers use different 'attack profiles', such as Glide Bomb, Dive Bomb or Level Bomb, depending on the alt set for their attack Mission. Those 3 Missions all use the GrdB or NavB skill trained at 5k'.

Note 2: all Training should take place w/ alt < 10k' and range = 0, to minimize plane/pilot fatigue build-up.

Note 3: LowN & LowG skills are needed for 'Attack Bomber' pilots, these guys also need Strafe skill.

Note 4: Fighter sqns can benefit from Training for Sweep at 100', this gives them Strafe skill & improves their Defense skill.

Note 5: You can use sqns to train for non-standard missions - currently I've got any number of USArmy fighter sqns training their pilots for GrdB in anticipation of the size-increase that almost all USArmy bomber sqns will have in 2/45. Although the manual warns that pilots will lose EXP if they switch to a different type of sqn, I've seen no evidence of this in my game.


As an addendum to what's listed for bombers there's a distinction between attack bombers & other bombers for low attack skill. attack bombers (some A-26 & B-25 models) can be set at 5k or lower for gaining low attack skill but fighters & other bombers need to be at 1k to gain in low skill. if set to 100ft they gain in strafe but attack bombers gain at 1k




geofflambert -> RE: Pilot training (5/30/2013 1:27:07 AM)

jcjordan, I didn't know that stuff, thank you for posting. Come here often?




jmalter -> RE: Pilot training (5/30/2013 1:36:26 AM)

thanks, jcjordan. it makes sense to me that non-AttackBombers would have slightly different training-altitude protocols. however, I've got several AB sqns that are currently training LowN/LowG w/ alt = 1k', they only train Strafe at 100' (1.7.11.23k beta).




Lokasenna -> RE: Pilot training (5/30/2013 2:16:57 AM)


quote:

ORIGINAL: geofflambert

The only B-17s you should be using strictly for training are those squadrons that are restricted, and you might be better off downgrading those squadrons to something else anyway. Training B-17 sqds for naval attack is, pardon me, nuts. They won't do much damage from 10,000 feet. Early in the war you should be using the B-17s strictly for search/recon. Search 50 train 20-30 keeping an eye on fatigue and morale. Later you can convert them to ground attack (airfields and ports mainly) when you have enough B-24's to take over the search duties. Eventually in '43 you'll have enough Navy search planes to convert the 24's to ground attack. Use Bolos for training as well as A20s B25s and B26s, though before long you'll need some of those doing ASW. I should note that for a while you may also be using B-24s temporarily for supply transport.


This is great advice, though I would say that you can use the B-25s in combat roles as well. 6x 500 lb. bombs isn't terrible. And it can use smaller airfields than your 4Es, so I'd encourage finding a use for it that isn't CONUS-side.




jcjordan -> RE: Pilot training (5/30/2013 2:36:54 AM)


quote:

ORIGINAL: jmalter

thanks, jcjordan. it makes sense to me that non-AttackBombers would have slightly different training-altitude protocols. however, I've got several AB sqns that are currently training LowN/LowG w/ alt = 1k', they only train Strafe at 100' (1.7.11.23k beta).


Correct, I had a brain fart on the attack bombers for strafe skill. I think I was really meaning to say that attack bombers will gain low skills when set to 1k-5k whereas others will only gain low at 1k but I think there's a chance that ab will gain some strafe at 1k or lower. It's been awhile since I trained any for that so that might not be fully correct either as I'm a couple of weeks from absolute end game of Mar46 so no real need to train anyone for anything at this point [:D]




geofflambert -> RE: Pilot training (5/30/2013 4:00:06 AM)


quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: geofflambert

The only B-17s you should be using strictly for training are those squadrons that are restricted, and you might be better off downgrading those squadrons to something else anyway. Training B-17 sqds for naval attack is, pardon me, nuts. They won't do much damage from 10,000 feet. Early in the war you should be using the B-17s strictly for search/recon. Search 50 train 20-30 keeping an eye on fatigue and morale. Later you can convert them to ground attack (airfields and ports mainly) when you have enough B-24's to take over the search duties. Eventually in '43 you'll have enough Navy search planes to convert the 24's to ground attack. Use Bolos for training as well as A20s B25s and B26s, though before long you'll need some of those doing ASW. I should note that for a while you may also be using B-24s temporarily for supply transport.


This is great advice, though I would say that you can use the B-25s in combat roles as well. 6x 500 lb. bombs isn't terrible. And it can use smaller airfields than your 4Es, so I'd encourage finding a use for it that isn't CONUS-side.


I didn't mean to suggest otherwise. They are quite excellent actually, but early on I don't consider them expendable. Wait til you have a lot of them before exposing them to enemy fighters.




heckler -> RE: Pilot training (5/30/2013 7:31:38 PM)

Thanks again-great discussion!

The NavB for B17's was largely meant as self deprecation-though I am using them more in India/Burma than as Recon...

I tend to avoid recon as I always get intimidated by what's out there...no looking under the bed here, I'll just fight the monsters already on my comforter[;)]




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