Raap -> RE: wait, what? (manufactorys) (5/31/2013 2:33:42 PM)
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I'm not entirely sure of how it all fits together. Their purposes are obvious; Weapon plants construct weapons, energy plants constructs shields and engines, etc. But while it's clear they determine the speed at which components are created, the shipyard itself has its own construction rate. And I don't see any real correlation between them; plants have a capacity of 30K+, construction yards have a construciton speed of 200+. I've no idea what the optimal combination is. Though obviously your designs also factor into this; if you've tons of weapons on your ships, they'll benefit from more weapon plants. At any rate, I tend to do one plant of each for every 5 construction yards. It's probably far from optimal, but ship building is so quick in this game(except on planets) anyway.
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