Do Spy Acedemies stack? (Full Version)

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FerretStyle -> Do Spy Acedemies stack? (6/3/2013 3:09:24 AM)

Pretty simple question.

It's a lot of effort to unlock these things (playing with very expensive tech), so I want to know if it's worth it.




necaradan666 -> RE: Do Spy Acedemies stack? (6/3/2013 3:27:34 AM)

Yeah I'd like to know if there's any point building Science/Naval Academies on multiple worlds too.




Fishers of Men -> RE: Do Spy Acedemies stack? (6/3/2013 5:55:28 PM)

Science Academies and Naval Academies are planetary facilities which allows you to build them on multiple planets. If they were listed as a Wonder, then you can only build one of them in your empire. I believe you are not allowed to construct more than one at any planet, so the facilities of course are not able to stack. The new Shadows facilities now have maintenance costs after the initial construction costs, so you will need to decide for yourself if they are worth the improvements they create.




invaderzim -> RE: Do Spy Acedemies stack? (6/3/2013 6:00:58 PM)

How much of a percentage increase in recruitment do the Science, Naval and Spy Academies give you?




Bebop Cola -> RE: Do Spy Acedemies stack? (6/3/2013 6:12:05 PM)

I think that part is fully understood, Fishers of Men. The question is if building a Spy Academy(for example) on two planets increases the chances of a Spy appearing *more than* building a Spy Academy on just one planet. In other words, does the spawn chance increase from both Spy Academies stack, or does the system only recognize the bonus from one Academy ever?




Larsenex -> RE: Do Spy Acedemies stack? (6/3/2013 6:13:36 PM)

Well the question is not really answered. Since its a planetary facility is there a bonus (empire-wide) to having 30 colonies with the Spy academy vrs just one planet with it?




TrooperCooper -> RE: Do Spy Acedemies stack? (6/3/2013 9:14:37 PM)


And even more intresting... does it increase spawn chances as a whole? Or do these buildings instead just shift the probabilities towards their respective character types?

In other words: if I build an equal ammount of facilities of each type, do I get more characters of each type to spawn? Or do the facilities cancel out each others effect? [X(]




Bebop Cola -> RE: Do Spy Acedemies stack? (6/3/2013 9:17:04 PM)

If you look at the race files, there are separate spawn chance percentages for each type of character. As such, I would assume each Academy just modifies the spawn chance of their respective character type from the base specified in the race file.




TrooperCooper -> RE: Do Spy Acedemies stack? (6/3/2013 9:18:21 PM)


quote:

ORIGINAL: Bebop Cola

If you look at the race files, there are separate spawn chance percentages for each type of character. As such, I would assume each Academy just modifies the spawn chance of their respective character type from the base specified in the race file.



All righty, thanks for clearifying so quickly. :)




mikeCK -> RE: Do Spy Acedemies stack? (6/3/2013 11:10:40 PM)

Ok...so all a science academy does is increase the likelihood of getting a new scientist? I thought it added to your research speed. If not, them I imagine 1 or 2 would do since I really don't need a crap load of scientists spawning every turn




Larsenex -> RE: Do Spy Acedemies stack? (6/4/2013 12:20:29 AM)

Dont scientists each have a chance for a 'breakthrough' to finish what you are researching? I have had one reset what I was doing as a 'failure' but for the most part they can provide tremendous leaps in tech advancements.




Fishers of Men -> RE: Do Spy Acedemies stack? (6/4/2013 12:22:46 AM)

Sorry if my answer was vague. The official manual has no details on how these academies really work. That is disappointing! The only place to learn anything is by reading the info in the tech tree box. The Military Academy allows you to recruit Special Forces Units on the planet that you construct it. Maybe a Boskara special OPS unit is more powerful than a Atuuk unit. The Naval and Science Academies just increase the chances of an admiral or scientist to be generated. Maybe the more you build of these facilities, the more the chances increase. I have not gone that far in my current game to really see any results to know for sure. Maybe the plat testers could jump in with their experience.

By the way, is there a Spy Academy?




CyclopsSlayer -> RE: Do Spy Acedemies stack? (6/4/2013 12:57:37 AM)

Yes there is a Spy academy. You get it by developing Stealth Tech in the High Tech screen, iirc.

BTW, adding a Stealth unit to all the civilian Ships might not be cheap, but heh... Would drive the Pirates crazy I would imagine. I'll have to try it someday.




necaradan666 -> RE: Do Spy Acedemies stack? (6/4/2013 1:31:30 AM)

quote:

ORIGINAL: Fishers of Men

Sorry if my answer was vague. The official manual has no details on how these academies really work. That is disappointing! The only place to learn anything is by reading the info in the tech tree box. The Military Academy allows you to recruit Special Forces Units on the planet that you construct it. Maybe a Boskara special OPS unit is more powerful than a Atuuk unit. The Naval and Science Academies just increase the chances of an admiral or scientist to be generated. Maybe the more you build of these facilities, the more the chances increase. I have not gone that far in my current game to really see any results to know for sure. Maybe the plat testers could jump in with their experience.

By the way, is there a Spy Academy?



No.. your answer was perfectly understandable, just totally irrelevant to the question being asked.

The Military Academy also increases the chance of generating new Troop Generals, and just like Spy, Science and Naval Academies, there's no mention anywhere whether constructing these facilities on multiple worlds is at all beneficial.

...... btw no one is more powerful than an Atuuk![;)]




Plant -> RE: Do Spy Acedemies stack? (6/4/2013 5:07:36 PM)

Yes, I'll like to know if the academies stack. How exactly do they work? What are the chance change, so I can decide if they are worth it or not? There;s just too much missing information.

Atuuk are the worst troops after Teekan btw.




necaradan666 -> RE: Do Spy Acedemies stack? (6/5/2013 1:14:55 AM)

If you let the AI handle things it'll put Academies everywhere. Not that it's an answer.

Strength in numbers.




Plant -> RE: Do Spy Acedemies stack? (6/5/2013 5:35:56 PM)

Yeah, it's not an answer; for all we know, the AI could be wasting their money.




FlashXAron_slith -> RE: Do Spy Acedemies stack? (6/5/2013 5:44:45 PM)

Hi, compared to my games without shadows (same Settings ... 1600 stars, rare colonies, 999999 research and so on ...)
In my old games i had always only 2-3 scientist and 3-4 from the other typs ... now I am building everything on any planet (have 25 at the Moment) and I have 5-8 People per type ! So I think it increases the amount you could have,
maybe every 5 buildings +1 , that is how it feels for me atm !




turtlefang -> RE: Do Spy Acedemies stack? (7/7/2013 3:28:40 PM)

Folks -

Anyone else determine if we have a final or best answer on this one yet? I haven't been able to get any results from testing (or at least anything I feel comfortable with) as it seems too random.

Just wondering.




mllange -> RE: Do Spy Acedemies stack? (7/8/2013 6:39:02 AM)

Would an official answer from the Devs or Matrix be too much to ask for? [;)]




ASHBERY76 -> RE: Do Spy Acedemies stack? (7/8/2013 10:30:33 AM)


quote:

ORIGINAL: Bebop Cola

If you look at the race files, there are separate spawn chance percentages for each type of character. As such, I would assume each Academy just modifies the spawn chance of their respective character type from the base specified in the race file.


This and logic suggests it would stack.It would be nice to know how much each building improves spawn rates.

The human scientist spawn rate is 1.15

random character appearance chance: Minimum=0, Normal=1.0, Maximum=3.0




elanaagain -> RE: Do Spy Acedemies stack? (7/8/2013 1:18:03 PM)

Someone among the developers knows the answer to these questions. It really would take so little time on there part to clarify these issues. Sad that not one of them is willing.




Fishers of Men -> RE: Do Spy Acedemies stack? (7/8/2013 5:35:11 PM)

I am just in the early stages of my Shadows Empire Pre-Warp game and I have seven planets and constructed five science academies. Before the academies were finished, my empire had two scientists working. A few game years after construction, a new scientist appeared with the trait of Ultra Genius. Was this guys appearance due to the academies construction or just a random occurrence that would have happened anyway? There is no way for me to know.

It would be nice if a message appeared to indicate that this scientist was an academy graduate, or something like that. Then we could get some sense of the usefulness of these facilities.




Lucian -> RE: Do Spy Acedemies stack? (7/8/2013 5:38:42 PM)

quote:

Then we could get some sense of the usefulness of these facilities.


Indeed. Feedback is essential in a game like this.




FerretStyle -> RE: Do Spy Acedemies stack? (7/8/2013 7:04:08 PM)


quote:

ORIGINAL: ASHBERY76

This and logic suggests it would stack.


What logic? Because you can build more than one shouldn't automatically mean they have cumulative effects.




ASHBERY76 -> RE: Do Spy Acedemies stack? (7/8/2013 7:13:57 PM)


quote:

ORIGINAL: FerretStyle


quote:

ORIGINAL: ASHBERY76

This and logic suggests it would stack.


What logic? Because you can build more than one shouldn't automatically mean they have cumulative effects.


Because the A.I policy is set up to build them at every colony over with 5000 population.Logic suggests the developer would not allow that if they have no effect.




Chris21wen -> RE: Do Spy Acedemies stack? (7/9/2013 8:19:50 AM)


quote:

ORIGINAL: ASHBERY76

This and logic suggests it would stack.It would be nice to know how much each building improves spawn rates.

The human scientist spawn rate is 1.15

random character appearance chance: Minimum=0, Normal=1.0, Maximum=3.0


As ASHBERY76 said logic would suggest each building on a planet increases the chance of a leader spawning on that planet. Until this post I never even thought otherwise and still don't.




FerretStyle -> RE: Do Spy Acedemies stack? (7/9/2013 9:09:32 AM)


quote:

ORIGINAL: ASHBERY76

Because the A.I policy is set up to build them at every colony over with 5000 population.Logic suggests the developer would not allow that if they have no effect.


But it's not "no effect" even if they don't stack. Having multiples ensures you still have one available if one gets lost for some reason. The A.I. programmed with this kind of redundancy makes perfect sense to me.




necaradan666 -> RE: Do Spy Acedemies stack? (7/9/2013 11:18:55 PM)

Indeed, an answer can't be determined logically because we don't know the rules. Which is what this question is really about. What are the damn rules of the game we're playing. As it is now we can only give a best guess which isn't good enough for people trying to play more efficiently.




Erik Rutins -> RE: Do Spy Acedemies stack? (7/10/2013 2:19:04 AM)

Yes, the academies do "stack". It's a straight cumulative increase to chance - however other factors will kick in to limit this a bit: overall number of characters you can have in an empire of your size, number of characters you already have for that character role, etc.

Sorry for being quiet lately - I was out of the office for the past two weeks dealing with some family health emergencies. All is much better now, but I had to put work aside for a bit to focus on family.

Regards,

- Erik




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