MarQan -> RE: Is there a way to stop planets from moving? (6/16/2013 7:03:48 PM)
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In 1.9.0.5: There's absolutely no need of that. As soon as you order one of your ships to go to a planet, they "get" the planet's speed as default and above that their cruise speed. So if you have a ship with 20 cruise speed, the planet's speed is 3 - when you're behind it (in planet orbit) your ship's effective speed will be 23 (you're nearing the planet with 20) - when you're in front of it, the effective speed is 17 (but you're nearing the planet with 20) When you're raiding a planet, the orbital speed doesn't affect the ships, and this may apply to station attacks as well. You can use "move to planet" though until you get in firing range though. On the other topic: yes, I saw mining stations fall off of their planet/asteroid when no materials are available for their retrofit.
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