MarQan -> RE: Life comes cheap as a Distant Worlds Intelligence Agent (6/20/2013 11:54:15 PM)
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I agree, the chances seem pretty low. And even if it's 80% chance for success, I feel like there's a 50% chance he dies. Basic missions became really hard lately. My agent goes undercover in enemy factions/empires, works with them, gains their trust, gets in their laboratires/research projects and manages to get out with the data without raising suspicion, BUT traveling with them and drawing a f*cking map of their bases is impossible! It's especially annoying with pirates. They're a chaotic bunch, drinking all day, I should be able to easily infiltrate most of their operations. Luckily my Teekans are doing great at the moment, but with the money I'm making, I could hire the best Ketarov agent for a lifetime. I wish there was a way to train our agents without putting their lives on the line.
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