Gil R. -> RE: First REAL screenshots from "Brother Against Brother" (8/4/2013 7:32:19 PM)
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Thanks for your comments/questions. See my boldface responses below. quote:
ORIGINAL: Hexagon Great pics, looks like the walking dead is alive!!!! [:D] Well, zombies are big these days, so we're trying to tap into that. It's a business decision. A few things about the game: -the map lines are the only way to see the terrain elevations and objetives??? or are other ways to see this. Look in the upper-right of the screen shots and you will see some white text saying "Terrain under mouse" -- that will tell you everything possibly about a hex you mouse over. -how are the casualties details??? dead, wounded, captured... or only a single number to cover casualties??? Just a single number for the men, though there is specific info for officers and generals. "Casualties" means men who are killed or too wounded to fight, since their totals are removed from Unit Strength. -3D units only or is posible use counters??? Yes, we have the NATO chits. -is posible change the 3D soldier image in the info panel??? i refer to the pic that appear in armchair web. I'm not on that webpage, but you mean the guy announcing something or other? That's probably a graphic that will be replaced. -random generator is a good idea, maybe release game with a "poor" version is a good idea, i think in one using the game maps where you choose one, select between historical OOB or custom OOB and you have a new battle. If I understand your suggestion correctly, adding a random OOB generator would be more work than we can do right now, especially since it would delay the game. But our files are easily moddable, and will be "modder-friendly" in terms of explanatory notes. Great job on game, maybe the engine is better to cover moustaches, grenadiers, curassiers and other napoleonic guys but... [&o] We'd love to use the engine for that period as well, but are limited simply because WCS is a small team. If BAB does well, though, I can definitely see doing that in the next few years, though.
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