Don't know if this has been asked before, but will Command support special ops activities? Can we simulate the rescue of a tanker from Pirates?
mikmykWS -> RE: Special Ops? (7/25/2013 2:54:32 AM)
Hi Bret,
There are special force units in the game. They can move, shoot and designate weapons on targets.
We haven't implemented any sort of take over function in the game yet. Still thinking on the correct way to game that out.
ETF -> RE: Special Ops? (7/26/2013 1:51:27 AM)
Spec forces? Wow this get better by the post.
Hmmm Would they designate targets for the fast movers or something?
Dimitris -> RE: Special Ops? (7/26/2013 6:51:28 AM)
Yes, as long as they have a laser designator with them they can provide illumination for laser-guided weapons. We've shown an example of buddy-lasing here: http://www.warfaresims.com/?p=1218