RE: Space Program Manager at Historicon (Full Version)

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Sergeiev -> RE: Space Program Manager at Historicon (7/24/2013 11:10:39 PM)

If it's possible sure.




jjknap -> RE: Space Program Manager at Historicon (7/24/2013 11:30:06 PM)

Even though there is no "real" footage like BARIS, I like how they have animated the photos. It still retains the spirit of BARIS.

When can we pre-purchase?




Nacho84 -> RE: Space Program Manager at Historicon (7/24/2013 11:31:31 PM)

quote:

ORIGINAL: Sergeiev

If it's possible sure.


Cool. I believe we'll add Korolev, then [:)]

Cheers,




Nacho84 -> RE: Space Program Manager at Historicon (7/24/2013 11:35:00 PM)


quote:

ORIGINAL: jjknap
Even though there is no "real" footage like BARIS, I like how they have animated the photos. It still retains the spirit of BARIS.


Glad you liked them! Yes, that was my intention, we really wanted to capture the essence of BARIS. With the added benefit that the artwork is consistent across the whole game and we're able to depict missions in much more detail (the probes that land in other planets are really cool!)

quote:

ORIGINAL: jjknap
When can we pre-purchase?


Sometime in September we'll provide the early access that Iain mentioned in the press conference. We'll surely announce it a few days before. No pre-purchase option, I'm afraid. But don't worry, the day the early access becomes available you'll get the download link along with access to the private forum right away.

Cheers,




jjknap -> RE: Space Program Manager at Historicon (7/25/2013 12:17:45 AM)

[&o]You guys are the best communicators of any development team I have ever followed. It makes me want to purchase more Matrix games [:)]

One more question. I re-watched the Explorer launch example. I like how the mission "stages" blink as they are completed. What happens if the mission fails at a stage? Does the "number" blink red? Are we shown a graphic of the failure during the specific failure point?

Thanks!




Sergeiev -> RE: Space Program Manager at Historicon (7/25/2013 12:52:09 AM)


quote:

ORIGINAL: Nacho84

quote:

ORIGINAL: Sergeiev

If it's possible sure.


Cool. I believe we'll add Korolev, then [:)]

Cheers,


Very nice of you.

If you need any help about soviet space stuffs just ask me. I'm a living encyclopedia on that subject. [:)]




Nacho84 -> RE: Space Program Manager at Historicon (7/25/2013 7:42:18 AM)

quote:

ORIGINAL: jjknap

One more question. I re-watched the Explorer launch example. I like how the mission "stages" blink as they are completed. What happens if the mission fails at a stage? Does the "number" blink red? Are we shown a graphic of the failure during the specific failure point?

Thanks!


Depends on the type of failure. If it's a critical one, the animation is over and you'll be taken to the 'Mission Results' screen. If it's a non-critical one, it will blink as yellow.

Cheers,




Nacho84 -> RE: Space Program Manager at Historicon (7/25/2013 7:44:17 AM)


quote:

ORIGINAL: Sergeiev
If you need any help about soviet space stuffs just ask me. I'm a living encyclopedia on that subject. [:)]


Good stuff, will do!

Cheers,




BigRIJoe -> RE: Space Program Manager at Historicon (7/26/2013 6:03:02 AM)

So you decided to include Korolov and rockets from a few other countries other than America? How generous. I mean an R-7, Korolov, the Proton-Zond combination that was illustrated should be no-brainers for a game like this....gee..are you going to have a Soyuz launcher, and Vostok Voshkod and Soyuz spacecraft,too? <intentional sarcasm>




Nacho84 -> RE: Space Program Manager at Historicon (7/26/2013 6:55:50 AM)

Hello BigRIJoe,

quote:

ORIGINAL: BigRIJoe

So you decided to include Korolov and rockets from a few other countries other than America? How generous. I mean an R-7, Korolov, the Proton-Zond combination that was illustrated should be no-brainers for a game like this....gee..are you going to have a Soyuz launcher, and Vostok Voshkod and Soyuz spacecraft,too? <intentional sarcasm>


No, at the moment we're not planning to include those. Maybe as an update later, but I can't promise you anything.

Cheers,




BigRIJoe -> RE: Space Program Manager at Historicon (7/26/2013 1:28:48 PM)

So let me understand this......will there be competition between space agencies or countries in the game?




Nacho84 -> RE: Space Program Manager at Historicon (7/26/2013 1:40:54 PM)


quote:

ORIGINAL: BigRIJoe

So let me understand this......will there be competition between space agencies or countries in the game?


No, there won't be competition between space agencies or countries.

Cheers,




Sergeiev -> RE: Space Program Manager at Historicon (7/27/2013 2:20:25 AM)

Are you at least considering the possibility of creating a space race scenario for a future add on ? I know it's a big change in the current game mechanics but it would add soooooooo much depth.

I must say that not having all those soviet/russian (plus chinese and french) rockets, spacecrafts, space stations and probes in the game is a big let down and a real show stopper for lots of people. I really respect your work but you can't do a serious space program simulation without those hardware. It's like rewriting history.





jjknap -> RE: Space Program Manager at Historicon (7/27/2013 2:57:10 AM)

There has to be a limit at some point of what can be done before getting the game out. BARIS had a very limited number of rockets and hardware. Maybe some add-on packs with other nation's hardware would be something offered later at a reasonable price (sort of like the add-ons Sim City has.




Nacho84 -> RE: Space Program Manager at Historicon (7/27/2013 7:49:37 AM)

Hello Sergeiev,

quote:

ORIGINAL: Sergeiev
Are you at least considering the possibility of creating a space race scenario for a future add on ? I know it's a big change in the current game mechanics but it would add soooooooo much depth.


Indeed, we're evaluating the possibility of releasing a "Space Race" version at some point. It'll all depend on how well BASPM goes [:)]

quote:

ORIGINAL: Sergeiev
I must say that not having all those soviet/russian (plus chinese and french) rockets, spacecrafts, space stations and probes in the game is a big let down and a real show stopper for lots of people. I really respect your work but you can't do a serious space program simulation without those hardware. It's like rewriting history.


I agree that there are no manned soviet spacecraft (yet, we'll see if we can add them [;)]), but the game has plenty of non-american hardware to pick from. Off the top of my head: Zond 5, Luna 2, Luna 15, Venera 7, Venera 9, Mars 2, Mir space station, Hayabusa, IKAROS, etc. Trust me, you won't be disappointed by the amount of programs available!

Cheers,




Nacho84 -> RE: Space Program Manager at Historicon (7/27/2013 8:33:54 AM)


quote:

ORIGINAL: jjknap

There has to be a limit at some point of what can be done before getting the game out. BARIS had a very limited number of rockets and hardware. Maybe some add-on packs with other nation's hardware would be something offered later at a reasonable price (sort of like the add-ons Sim City has.


Indeed, yes. Once the game is out we can release some add-on packs based on what you guys request.

Cheers,




Sergeiev -> RE: Space Program Manager at Historicon (7/27/2013 4:32:06 PM)

That is good news Ignacio. And as i already wrote, it's a day one purchase for me.




K 19 -> RE: Space Program Manager at Historicon (10/29/2013 2:51:56 AM)

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