Kanov -> RE: wish list (5/6/2014 12:35:40 AM)
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Instead of fixed type of teams and gear, how about having an "official" set of teams (based on rigorous research on TO&E and OOB and team composition data) and then with a randomizer, have them be equipped with slightly different gear. For example, you set in game composition of official German half squad circa summer 1942 as being 1xNCO + 5xRifle men (not accurate just an example). Then you have the game give them gear based on a percentage like, there's 40% probability the NCO is carrying an MP40 50% he's carrying a Kar98k and 10% he's carrying a pistol, another percentage for his headgear 80% helmet, 20% officer cap and then another percentage to choose an available skin for each headgear (webbed helmet, helmet with branches, cammo helmet etc), torso and legs can also be included in this variating of skins. Likewise with the rest of the team as a whole or treat each soldier within the team individually. These randomizers are only used when the team is being "created" that is, chosen for the first time. The way the team looks and what weapons it carries stay the same way after having been chosen, if one soldier is killed then the process repeats itself with the replacement that the team is going to receive (if any) Percentages can be set in numerous ways: as per type of unit (Rifle units gets this set of randomizers), per each unit individually (PzGren 41(late) gets this set of randomizers), per platoon (infantry platoon gets this set of rand.) and so on, per experience (if experience 0 to 3 use this set of randomizers, if 4 to 6 use this other) etc, you get the idea. These percentage should be, of course, accessible to modders. You can expand this to vehicles, kind of like the variating sherman skins in PitF but better and with out messing with German vehicles skins. I think this will do wonders for variation and re-playability. I read that the latest Combat Mission uses this system of "rarity" within squads for the skins and weapons. Anyone that has it can confirm it and what you think of it?
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