operating -> RE: Is this really working as designed?? (8/16/2013 5:54:58 PM)
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It depends on your gameplay style. Having a couple of garrisons (When Turkey goes to war), then later an infantry to defend against Turkey. Don't invest much there, for early on there is not much to gain, also, Turkey does not invest much there either. Eliminate the Black Sea cruiser (20 pps gain), less drag on economy. Buy artillery ASAP, later a fighter. Keep in mind, that at the beginning, you have numerical superiority, send units west of Warsaw to threarten cities, (keeps G & AH off guard) attack cities for mininal loses, if only for the purpose of lowering their PPs. Put a blocking force starting at the Rumainian border going west, just to hold AH from manuvering, 3 or 4 units should do early on, don't attack, unless there is a good opportunity to do so. Try and box in the Danzig port, till artillery arrives, in the meantime try to restrict enemy movements towards Warsaw, make nuisance attacks, if only for the reason to buy time to build up your army, and deploy them in your Western most cities. Keep hitting their cities with small attacks, when possible, eventually you will feel comfortable holding your own, then take it from there. One other thing; when the Baltic convoy comes down, hit the cruiser, 5>1 kill, (convoy only 2-3) counts toward getting an admiral, with a defense rating, keep BB at a 10. There could be an argument about attacking the convoy only, however, the Germans do get smarter after awhile. Other opinions could be better than mine, all I am offering is some basics that I have had sucess with.
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