Andrew Loveridge -> New Public Beta v1.01 Available (7/30/2013 2:18:38 PM)
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Hello All, We have a new build for you to try. It address many of the issues raised since release. You can download it from the Members Club, if you have registered your game. This is a beta, so please let us know if you find any issues and if it fixes the issues already raised. Change History: V1.01 August 9th 2013 Fixed: - Crash in the editor if you load without a filename (Stechkin)
- Crash when AI deploys units (bears5232)
- Wrong side in victory condition at Archangelsk (produit)
- Partially wrong pools for maps in 1942
- Wrong unit size of Tiger Division in tutorial (VR_IronFist)
Changed: - Range of air transport +5 (=15), wagon +1 (=7), truck +2 (=13), halftrack +2 (=12) (Matrix forums discussion)
- No mipmapping for fonts (Alchenar)
Added: - Option to deactivate the Combat Window during AI turns (spillblood)
- Display transports in unit buttons (spillblood)
- Deploy window will not be displayed if there are no hexes for deployment + tooltips to explain reason (several
- topics at Matrix forum)
- Short cut to remove panel: use 'F6' - 'F8' for different modes
- Different marking of deploy hexes to differ them from supply hexes
A-A Campaign: - More deploy hexes at Moscow1942,Voronezh1942 and Leningrad1941
AGN Campaign: - Riga
Exchanged II./KG76 with II./StuKaG 2 (Stechkin) v.1.0.65 July 29th, 2013 Hotfix Fixed - Minsk Pocket brilliant victory could not be achieved (Numdydar)
- Lacking info on supply in tutorial (Bismarck)
- Vyazma (Operation Barbarossa) could not be solved (vonGekko,Bears5232)
- Crash at Zitadelle when reinforcements arrive (PKH)
- Several typos
Changed - Finnish artillery doctrine +10% (=45%) (Stechkin)
- Tiger units only in battalion size until 4/43 (normal production set in) (colberki)
Single maps *Minsk Pocket* - Removed German supply hexes at Minsk (Stechkin)
- Germany - All Inf.Div.(mot.)-> Brigade size
[Edit - Changed Minsk Pocket entry for clarity]
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