Rasputitsa -> RE: Poland - Paris - Tripoli - Finland/Russia 3 (8/6/2013 11:54:50 AM)
|
Have you flown air recon missions to see what is beyond the FOW range, interested to see how the game develops. Others will know more about the workings of the events system, I have deliberately not investigated this, in an attempt to keep the uncertainty in the game, but the events 'Excel' file is over 4000 items long. Many are non-critical, but providing a list looks like a major task. Many of the problems are not so much bugs, but features of scenario design and whether the designers have made the right choices, as you have found F12 is a useful feature to correct apparent PP level anomalies. I know many of these effects can be seen as errors, but I do really like the feeling the game generates of 'what is going to happen next', which generates its own realism. Games with ultra accurate OOBs and scripting can become very predictable, you can make maximum use of hindsight, not available to the historic characters. Much of the workings of the game are open to the player and can be adjusted, the forum is a useful resource of ideas. I frequently lose posts before sending, or hit 'OK' to submit and it just disappears, I now use Right-click 'copy' on the text as I go, so I can 'paste' back if I lose it.
|
|
|
|