Thourion -> RE: Question About Starting Weapons (8/6/2013 6:05:34 AM)
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Starting with 0 tech, although it could have its "fun" points, in the end it would just be another delay untill hyperdrives. Without weapons or shields, you would only build scouts, since anything else would be a waste of resources. Pirates on the other hand, coming from a somewhat "realistic" point of view, should just camp your planet and drain you till no tommorow. Imagine earth, going out exploring solar system, while at the same time having space pirates already that much ahead in tech, wich in turn means they already have detected us, and of course know about our almost 0 research, especially in combat department. Back to DW, while indeed an interesting concept, since the game doesnt focus much on planetary micromanagement it will probably be like i said, another delay, at least until weapons/sensors come up. Or in another scenario, have the game prevent hostile forces to come near your system until you research a weapon path you like. But again the "end-feel" of that would be the same, just wait (or speed up time) until you get something reasearched.
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