MedievalNerd -> Retrofit Vs Upgrade & Multiple active version of a Sub Role (8/10/2013 5:51:47 PM)
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Howdy all, I'm curious as to what is exactly the difference between setting a ship to auto-retrofit vs auto-upgrade? Also, is it possible to have more than 1 active design of the same subrole? I was planning on having 2 types of Mining Stations. One that is just the basics to use in systems I've colonized which is defended by military ships, but also a much larger version with weapons and shields for remote locations. Problem is, although I made a new design from scratch, in the design screen it still only wants to list the 'latest design' of the subrole. It dosen't seem to care that I haven't set the other subrole as obsolete. And next thing I know, all of my gas stations now were trying to upgrade to this larger model. I'm new to the series, so i'm thinking I might be misunderstanding some concept here. Cheers!
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