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Jorge_Stanbury -> RE: Float Planes (9/5/2013 11:29:14 PM)
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Float planes are integral to the IJN naval doctrine, like them or not, you will have to learn how to play with them; they are plentiful and you will have them in AVs, CS, AMCa, CMs!, submarines!, in addition to the regular cruisers/ BBs. Not to mention that there are very few flying boats, and thereby most search missions will have to be done be FP I really like the long range of E13A1 "Jakes" and I have increased factories to 60 factories per day. EDIT month F1M2 "Pete" can be used as a poor man's CAP against non escorted flights early war. GV=6 and manouver=36 so it can at least reduce bombing accuracy... their range sucks, so eventually they become trainers The old ones E8N2 Dave and E7K2 Alf are still useful for training Then Rufe float fighter; as someone mentioned, they come a bit too late (when the offensive phase is over) and their performance is not that great; but little is better than nothing
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