Fenrisfil -> RE: about independent race and colony (9/11/2013 5:38:36 PM)
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It seems to me that what happens is that the game sets the indie colonies to be near your ancestral homeworld. If you are set to random you also end up near there (or actually there, this does seem to me to happen more frequently when you are set to random). So what I think is happening is the game only processes the specifics of ancestral homeworlds for the races that are chosen to be normal empires in a game, then once it's generated the galaxy it drops down independent colonies based on the game setting (for amount) and the ancestral homeworlds in the game (for type and location). What we need is for the game to process all races ancestral homeworlds and not just those selected as normal empires (with the exception on Shakturi and Mechanoids of course). Even better, add an option into the race file so we can set independent races to always appear, never appear, or appear when Empire. A third option would be to add a tick box in the game set up to add all homeworlds. Personally I prefer the race file option but any of those would be a huge improvement. It would also be nice to have an option to turn on/off hybernation/immigrant events for that race (currently those seem to be selected from all races other than Mechanoid/Shakturi). That's less important, but I would find it handy anyway.
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